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− | {{Infobox main|building | + | {{Infobox main|building| |
− | | image = Psychic emanator.png | + | | image = Psychic emanator.png|Psychic emanator |
| description = An ancient device that projects a soothing psychic field around itself. This improves the mood of anyone nearby. Works through walls. | | description = An ancient device that projects a soothing psychic field around itself. This improves the mood of anyone nearby. Works through walls. | ||
| type = Building | | type = Building | ||
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| cover effectiveness = 0.2 | | cover effectiveness = 0.2 | ||
| flammability = 0 | | flammability = 0 | ||
− | | | + | | max hit points = 100 |
| cover = 0.20 | | cover = 0.20 | ||
| mass base = 15 | | mass base = 15 | ||
| marketvalue = 1300 | | marketvalue = 1300 | ||
− | | path cost = | + | | path cost = 15 |
| power = -200 | | power = -200 | ||
| reward item = true | | reward item = true | ||
| size = 1 ˣ 1 | | size = 1 ˣ 1 | ||
}} | }} | ||
− | The '''psychic emanator''' is a special building only | + | The '''psychic emanator''' is a special building only found through world [[quests]] that provides a mood bonus to all [[human]] pawns around it when powered. |
== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | When | + | When powered with {{P|Power consumption}}W, a psychic emanator projects an aura in a 14-tile radius around itself. This radius is not blocked by any structure, including [[walls]]. All human pawns within the radius experience a "''Psychic emanator soothe''" [[thought]] that provides a {{+|5}} mood bonus, directly scaled to the [[psychic sensitivity]] of the pawn. That is, a [[psychically hypersensitive]] pawn, with the resulting 180% sensitivity, will experience a {{+|9}} mood bonus, while a [[psychically deaf]] pawn with 0% sensitivity will have no change to their mood at all. All humans in range experience the thought - [[colonist]], [[raider]], and [[guest]] alike. |
The mood bonus only lasts for as long as a pawn remains within its area of effect. | The mood bonus only lasts for as long as a pawn remains within its area of effect. | ||
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== Analysis == | == Analysis == | ||
− | + | {{stub|section=1}} | |
+ | Due to the combination of its somewhat short range and no lasting effect its advised to place it either in a hospital to help negate some of the negative effects of being bedridden with an illness, near prison cells or a chronically depressive pawns bed/work space. Because of the rarity and high value of the emanator, you can wall to prevent angry pawns from destroying it during a tantrum, or raiders from damaging or stealing it. | ||
− | + | If targetted at improving the mood of a specific pawn, consider placing them in [[eltex]] clothing{{RoyaltyIcon}} to maximise the effect on their mood. | |
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− | + | == Version history == | |
− | + | * [[Version/0.18.1722|0.18.1722]] - added. | |
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− | + | {{nav/questitems}} | |
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− | + | [[Category:Buildings]] | |
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− | [[Category: |