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− | '''Power''' is | + | '''Power''' is a representation of [[Research#Electricity|electricity]], required to power a wide variety of appliances and buildings. |
− | + | ==Summary== | |
− | + | Power is measured in the form of '''Watts (W)'''. Power generators create watts, and appliances will consume a certain amount of watts to function. Most appliances will use power even when not actively being used - they must be manually switched off. Power only exists within a power grid and requires something to transport it. | |
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− | + | Power is stored in the form of '''Watt-days (Wd)''', where 1 Watt-day can power a 1 W appliance for 24 hours. Each [[battery]] can store up to 600 Wd, but only store at 50% efficiency. This means that ''storing'' 1 Wd would require 2 W of power in 24 hours. Any extra W of power that isn't stored is wasted. | |
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− | Power is | ||
− | Power | + | Power travels through [[power conduit]]s and [[power switch]]es, though batteries and anything that generates power can also transport it. Buildings can be "plugged in" from up to 6 tiles away from a conduit, generator, or battery, so they don't need to be directly adjacent. |
− | + | Power conduits can randomly [[Events#Zzztt...|short circuit]] when connected to a grid. Many electric appliances also short circuit while in [[rain]]. | |
− | Power | ||
− | Power | + | ===Mechanoid Power=== |
+ | {{Biotech}} {{Main|Mechanoid creation#Power}} | ||
+ | Enemy [[mechanoid]]s - that is, all mechanoids without any DLC - do not require any source of power. However, your [[allied mechanoid]]s do. When controlled by a colony, an active mechanoid's power need falls by 10% per day. Non-working mechs lose 3% power per day. They can enter a dormant self-charging state, which instead restores 1% power per day for free. Mechanoids in a [[caravan]] do not consume or gain any power. | ||
+ | |||
+ | A mechanoid's power need does not directly translate to electrical power. However, [[mech recharger]]s require a constant 200 W, [[large mech recharger]]s require 400 W, and both chargers restore 50% of any mechanoid's power per day. When recharging, mechanoids create [[Toxic wastepack]]s, which can lead to [[pollution]]. | ||
− | + | == Power generators == | |
+ | {| {{STDT| sortable c_01 text-center}}}} | ||
+ | ! Type !! Cost !! Market Value !! Fuel<br>(per day) !! Size !! Base Output<br>(Watts) !! Variable<br>Output !! Day !! Night !! Placement | ||
+ | |- | ||
+ | | [[Solar generator]] || {{Required Resources|Solar generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 295 || {{Cross}} || {{Q|Solar generator|Size}} || {{Q|Solar generator|Power Consumption}} || {{Check}} || {{Check}} || {{Cross}} || In sunlight | ||
+ | |- | ||
+ | | [[Wind turbine]] || {{Required Resources|Wind turbine|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 265 || {{Cross}} || {{Q|Wind turbine|Size}} || {{Q|Wind turbine|Power Consumption}} || {{Check}} || {{Check}} || {{Check}} || In open ground | ||
+ | |- | ||
+ | | [[Watermill generator]] || {{Required Resources|Watermill generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 600 || {{Cross}} || {{Q|Watermill generator|Size}} || {{Q|Watermill generator|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || On riverbanks | ||
+ | |- | ||
+ | | [[Chemfuel powered generator]] || {{Required Resources|Chemfuel powered generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 295 || {{Icon Small|Chemfuel||4.5}} || {{Q|Chemfuel powered generator|Size}} || {{Q|Chemfuel powered generator|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Anywhere | ||
+ | |- | ||
+ | | [[Wood-fired generator]] || {{Required Resources|Wood-fired generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 265 || {{Icon Small|Wood||22}} || {{Q|Wood-fired generator|Size}} || {{Q|Wood-fired generator|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Anywhere | ||
+ | |- | ||
+ | | [[Geothermal generator]] || {{Required Resources|Geothermal generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 945 || {{Cross}} || {{Q|Geothermal generator|Size}} || {{Q|Geothermal generator|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || On [[geyser]]s | ||
+ | |- | ||
+ | | [[Ship reactor]] || {{Required Resources|Ship reactor|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 5440 || {{Cross}} || {{Q|Ship reactor|Size}} || {{Q|Ship reactor|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Outside<br />''(can roof over afterwards)'' | ||
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+ | | [[Vanometric power cell]]|| ''N/A'' || {{Icon Small|silver}} 1200 || {{Cross}} || {{Q|Vanometric power cell|Size}} || {{Q|Vanometric power cell|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Anywhere | ||
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+ | | [[Unstable power cell]]{{RoyaltyIcon}} || ''N/A'' || {{Icon Small|silver}} 400 || {{Cross}} || {{Q|Unstable power cell|Size}} || {{Q|Unstable power cell|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Anywhere | ||
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+ | | [[Toxifier generator]]{{BiotechIcon}} || {{Required Resources|Toxifier generator|sep=<nowiki> </nowiki>+|simple=1}} || {{Icon Small|silver}} 360 || {{Cross}} || {{Q|Toxifier generator|Size}} || {{Q|Toxifier generator|Power Consumption}} || {{Cross}} || {{Check}} || {{Check}} || Anywhere | ||
+ | |- | ||
+ | |} | ||
− | == | + | == Appliances == |
− | {{ | + | {{stub|section=1}} |
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{{image wanted|section=1|reason=Image of the "power cord" connecting a constructed appliance to a conduit, image of the "yellow wire" showing a prospective connection point when placing a blueprint, image of the "pink wire" showing the actual connection points once built}} | {{image wanted|section=1|reason=Image of the "power cord" connecting a constructed appliance to a conduit, image of the "yellow wire" showing a prospective connection point when placing a blueprint, image of the "pink wire" showing the actual connection points once built}} | ||
− | + | Appliances are [[structure]]s or buildings that require power but don't transmit it. Most appliances can connect automatically if placed up to six squares away from a conduit, generator or battery. | |
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− | Appliances are [[structure]]s or buildings that | ||
− | When placing an appliance's blueprint, the most direct connection point to a power transmitting structure will be displayed as a golden yellow connection between the current blueprint position and the power. Note that it will display a connection even if the grid it attaches too does not | + | When placing an appliance's blueprint, the most direct connection point to a power transmitting structure will be displayed as a golden yellow connection between the current blueprint position and the power. Note that it will display a connection even if the grid it attaches too does not sufficient or any power, and that while an appliance will default to that connection point it will be able to connect to other sources with range using the reconnect gizmo mentioned below. If no yellow wire is shown, there is no connection point in range. |
Once constructed, this connection will be displayed by a black "power cord" that runs from the connecting power transmitting building to the appliance in question. This cord is graphical only and cannot be interacted with or damaged in any way. Additionally, when viewing the power grid, a magenta wire similar to the yellow above will display the connection point of appliances in view. | Once constructed, this connection will be displayed by a black "power cord" that runs from the connecting power transmitting building to the appliance in question. This cord is graphical only and cannot be interacted with or damaged in any way. Additionally, when viewing the power grid, a magenta wire similar to the yellow above will display the connection point of appliances in view. | ||
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When connected to the power grid, it can take a few moments before an appliance turns on. | When connected to the power grid, it can take a few moments before an appliance turns on. | ||
− | + | === Managing appliances === | |
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'''Reconnect''': Click to force an appliance to reconnect to a conduit line or power source. This can also be used to change which power source an appliance is connected to if there is more than one in range.<br/> | '''Reconnect''': Click to force an appliance to reconnect to a conduit line or power source. This can also be used to change which power source an appliance is connected to if there is more than one in range.<br/> | ||
'''Designate toggle power''': Click to mark an appliance to be turned on (<span style="color:#20D720;font-weight:bold">✔</span>) or off (<span style="color:red;font-weight:bold">X</span>) by a colonist set to [[Work#Basic|Basic]]. | '''Designate toggle power''': Click to mark an appliance to be turned on (<span style="color:#20D720;font-weight:bold">✔</span>) or off (<span style="color:red;font-weight:bold">X</span>) by a colonist set to [[Work#Basic|Basic]]. | ||
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| colspan="2"|<div><small>Designate toggle power</small></div> | | colspan="2"|<div><small>Designate toggle power</small></div> | ||
|} | |} | ||
− | {{ | + | {{clear}} |
+ | === Appliances summary === | ||
+ | <!--{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;" | ||
+ | | style = "align-left;" |+Power transfers summary WHAT! | ||
+ | |- | ||
+ | --> | ||
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− | + | {| {{STDT| sortable c_01 |border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"}} | |
− | + | |- | |
− | + | ! Appliance | |
− | + | !Power<br />consumption (in Watts) | |
− | + | |- | |
+ | | [[Autodoor]] || 50 | ||
+ | |- | ||
+ | | [[Electric tailor bench|Electric tailor bench]] || 120 | ||
+ | |- | ||
+ | | [[Electric smithy]] || 210 | ||
+ | |- | ||
+ | | [[Machining table]] || 350 | ||
+ | |- | ||
+ | | [[Electric smelter]] || 700 | ||
+ | |- | ||
+ | | [[Electric crematorium]] || 250 | ||
+ | |- | ||
+ | | [[Hi-tech research bench]] || 250 | ||
+ | |- | ||
+ | | [[Multi-analyzer]] || 200 | ||
+ | |- | ||
+ | | [[Fabrication bench]] || 250 | ||
+ | |- | ||
+ | | [[Nutrient paste dispenser]] || 200 | ||
+ | |- | ||
+ | | [[Standing lamp]] || 75 | ||
+ | |- | ||
+ | | [[Sun lamp]] || 2900 during day only | ||
+ | |- | ||
+ | | [[Hydroponics basin]] || 70 | ||
+ | |- | ||
+ | | [[Biofuel refinery]] || 170 | ||
+ | |- | ||
+ | | [[Infinite chemreactor]] || 300 | ||
|- | |- | ||
− | | [[ | + | | [[Vitals monitor]] || 80 |
|- | |- | ||
− | | [[ | + | | [[Comms console]] || 200 |
|- | |- | ||
− | | [[ | + | | [[Ground-penetrating scanner]] || 700 |
|- | |- | ||
− | | [[ | + | | [[Long-range mineral scanner]] || 700 |
|- | |- | ||
− | | [[ | + | | [[Electric stove]] || 350 |
|- | |- | ||
− | | [[ | + | | [[Heater]] || 175 |
|- | |- | ||
− | | [[ | + | | [[Cooler]] || 200 |
|- | |- | ||
− | | [[ | + | | [[Mini-turret]] || 80 |
|- | |- | ||
− | | [[ | + | | [[Tube television]] || 200 |
|- | |- | ||
− | | [[ | + | | [[Flatscreen television]] || 330 |
|- | |- | ||
− | | [[ | + | | [[Megascreen television]] || 450 |
|} | |} | ||