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{{Royalty}} | {{Royalty}} | ||
− | {{ | + | {{Image wanted|note=Currently using non-persona variant's icon as placeholder}} |
− | {{ | + | ''This article is about the Persona weapon, for the base weapon, see [[Monosword]]'' |
− | | name = Persona monosword | + | <onlyinclude> |
− | | image = | + | {{infobox main|weapon| |
− | | type = Equipment | + | |name = Persona monosword |
− | | type2 = Weapons | + | |image = Monosword.png|Persona monosword |
− | | description = A crystal-metallic longsword infused with mechanites that maintain a mono-molecular cutting edge. It cuts through even thick armor with ease, and its light weight permits fast attacks.<br | + | |type = Equipment |
− | + | |type2 = Weapons | |
− | | class = Ultra | + | |description = A crystal-metallic longsword infused with mechanites that maintain a mono-molecular cutting edge. It cuts through even thick armor with ease, and its light weight permits fast attacks.<br>This weapon has an onboard persona that can bond to only a single person. The wielder and intelligent weapon can synchronize their reflexes and attack with frightening speed, accuracy, and creativity. Once bonded to a wielder, the weapon's persona will refuse to be wielded by anyone else. |
− | + | |class = Ultra | |
− | | meleeattack1dmg = 12 | + | |meleeattack1dmg = 12 |
− | | meleeattack1type = blunt | + | |meleeattack1type = blunt |
− | | meleeattack1part = Handle | + | |meleeattack1part = Handle |
− | | meleeattack1cool = 1.6 | + | |meleeattack1cool = 1.6 |
− | | meleeattack1ap = 18 | + | |meleeattack1ap = 18 |
− | | meleeattack2dmg = 27 | + | |meleeattack2dmg = 27 |
− | | meleeattack2type = stab | + | |meleeattack2type = stab |
− | | meleeattack2part = Point | + | |meleeattack2part = Point |
− | | meleeattack2cool = 1.6 | + | |meleeattack2cool = 1.6 |
− | | meleeattack2ap = 90 | + | |meleeattack2ap = 90 |
− | | meleeattack3dmg = 27 | + | |meleeattack3dmg = 27 |
− | | meleeattack3type = cut | + | |meleeattack3type = cut |
− | | meleeattack3part = edge | + | |meleeattack3part = edge |
− | | meleeattack3cool = 1.6 | + | |meleeattack3cool = 1.6 |
− | | meleeattack3ap = 90 | + | |meleeattack3ap = 90 |
− | | MeleeWeaponAverageDPS = 16.03 | + | |MeleeWeaponAverageDPS = 16.03 |
− | | MeleeWeaponAverageAP = 84 | + | |MeleeWeaponAverageAP = 84 |
− | | marketvalue = | + | |marketvalue = 2300 |
− | | damage type = Sharp | + | |damage type = Sharp |
− | | mass base = 2 | + | |mass base = 2 |
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}} | }} | ||
− | The ''' | + | </onlyinclude> |
+ | The '''Persona monosword''' is a DLC [[Weapons#Melee Weapons|melee weapon]] is a [[Weapons#Melee Weapons|melee weapon]] added by the [[Royalty DLC]] that does a large amount of [[damage]], has a fairly short cooldown, and deals sharp damage, it also boasts one of the highest armor penetration values for melee weapons in the game. | ||
+ | |||
+ | It has a great advantage against armored targets and cause opponents to bleed out fairly quickly as the Persona Monosword lops off limbs with fair ease. | ||
== Acquisition == | == Acquisition == | ||
− | Persona monoswords | + | If the Royalty DLC is active, Persona monoswords can be purchased from any combat supplier or war merchant, at [[Empire]] settlements or obtained as a quest reward, |
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== Analysis == | == Analysis == | ||
− | + | Compared to their base variants, persona monoswords boast a significantly higher [[Damage per Second|DPS]] and can only be used by a single pawn unless they have the Freewielder trait. | |
− | + | Persona monoswords have randomized names akin to Legendary items from Dwarf Fortress. | |
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− | + | Unlike the two other persona weapons, the [[persona plasmasword]] and the [[persona zeushammer]], the persona monosword inflicts no status effect, instead it has its disproportionately large armor piercing value. With this exceptional AP and a high [[Damage per Second]], it is one of the best and most versatile melee weapons in the game, performing well against all targets while its brethren excel in specific roles. | |
− | + | Keep in mind however that while it does have exceptional AP, armor pieces tend to be more protective against sharp than blunt. Thus, against high tier armors that aren't negated by the either weapon's AP, the persona monosword is more [[Armor#Armor_rating|affected]] by armor than the persona zeushammer of the same quality. For example, a normal [[quality]] persona zeushammer would have a higher effective DPS against a normal quality set of [[Cataphract armor]] than a normal quality persona monosword. When the persona monosword AP is sufficient to outright negate the armor, such as against a poor [[flak vest]], then the superior optimal DPS of the persona monosword would win out. | |
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− | {{Weapon | + | {{Weapon Quality Table|Persona monosword| Melee}} |
{{Persona traits}} | {{Persona traits}} | ||
== Version history == | == Version history == | ||
− | * [[Royalty DLC]] release - Added | + | *[[Royalty DLC]] release - Added. |
− | * [[Version/1.1.2647|1.1.2647]] - | + | *[[Version/1.1.2647|1.1.2647]] - Linked monoswords renamed to persona monoswords and no longer damaged relations with the Empire without the necessary titles. Previously, a title of Knight or Dame was required. |
− | * [[Version/1.2.2719|1.2.2719]] - Persona monosword damage reduced from 29 to 27. | + | *[[Version/1.2.2719|1.2.2719]] - Persona monosword damage reduced from 29 to 27. |
− | {{ | + | [[Kind::Weapons| ]] |
− | + | {{nav|weapon|wide}} | |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] | ||
+ | [[Category:Royalty]] |