Editing Nuclear stomach
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| techHediffsTags = Advanced, ImplantEmpireCommon | | techHediffsTags = Advanced, ImplantEmpireCommon | ||
}} | }} | ||
− | The '''Nuclear Stomach''' drastically reduces a pawn's | + | The '''Nuclear Stomach''' drastically reduces a pawn's hunger rate to just one-quarter of its normal value and prevents food poisoning, however it causes an elevated rate of [[Carcinoma|cancer]]. Like a [[bionic stomach]], it also provides 125% part efficiency. |
Shocking a pawn with this stomach using [[EMP]] will force them to vomit. | Shocking a pawn with this stomach using [[EMP]] will force them to vomit. | ||
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=== Other effects === | === Other effects === | ||
− | A nuclear stomach reduces the hunger rate of a pawn by | + | A nuclear stomach reduces the hunger rate of a pawn by 75%, meaning they only require 1/4 the food to live. All artificial stomachs are immune to [[gut worms]], and installing one will instantly cure the disease. A nuclear stomach also grants full immunity to [[food poisoning]]. Unlike the [[bionic stomach]], but similar to the other Royalty DLC stomach replacements, [[EMP]]ing a pawn with a nuclear stomach will force them to vomit. |
However, it also causes a [[carcinoma]] on the torso of the host pawn on average once every 120 in-game days. | However, it also causes a [[carcinoma]] on the torso of the host pawn on average once every 120 in-game days. | ||
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While EMP-wielding enemies are relatively rare, due to the induced vomiting, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a nuclear stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting. | While EMP-wielding enemies are relatively rare, due to the induced vomiting, friendly fire is a relevant concern on melee pawns as using [[EMP grenades]] and melee attackers on [[Centipede]]s is a common and successful tactic. Having a nuclear stomach on those melee pawns will result in them vomiting and negatively affecting this tactic and others like it. However, this can also be exploited against enemies with part, as well as against escaping [[prisoner]]s or rebellious [[slaves]].{{IdeologyIcon}} For the latter two options however, use of an implant that causes [[brain shock]] may be more useful as it downs the pawn, rather than merely causes temporary vomiting. | ||
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=== Carcinoma === | === Carcinoma === | ||
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=== Genetic synergy === | === Genetic synergy === | ||
{{Biotech|section=1}} | {{Biotech|section=1}} | ||
− | The nuclear stomach has significant synergy with the [[gene]] system added by the [[Biotech DLC]]. As metabolic efficiency is one of the key costs to beneficial genes, the nuclear stomach's | + | The nuclear stomach has significant synergy with the [[gene]] system added by the [[Biotech DLC]]. As metabolic efficiency is one of the key costs to beneficial genes, the nuclear stomach's 25% multiplier can reduce even the worst metabolic efficiency with a hunger rate of 225% to only 56% that of a baseline human. Furthermore, the carcinoma risk from the stomach can be totally negated by the [[Genes#Non-senescent|Non-senescent]] gene. |
=== Comparisons === | === Comparisons === |