Editing Moss
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Latest revision | Your text | ||
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− | {{ | + | {{Define|Plant |
− | + | | visual size max = 0.6 | |
− | | | + | | visual size min = 0.4 |
− | | | + | | altitude layer = LowPlant |
− | | description = | + | | def name = PlantMoss |
− | | type = | + | | description = A wild moss that grows in clumps in areas of low light and high humidity. Very hardy and frost-resistant. |
− | | | + | | drawer type = MapMeshOnly |
− | | | + | | fertility factor growth rate = 0.90 |
− | | | + | | fertility factor plant chance = 0.90 |
− | | | + | | fertility min = 0.05 |
− | | grow days = | + | | graphic class = Graphic_Random |
+ | | graphic path = Things/Plant/Moss | ||
+ | | graphic shader type = CutoutPlant | ||
+ | | grow days = 15 | ||
+ | | harvest destroys = true | ||
| harvest work = 60 | | harvest work = 60 | ||
− | | | + | | hide at snow depth = 0.5 |
− | | | + | | label = moss |
− | | nutrition = 0. | + | | leafless graphic path = Things/Plant/Moss_Leafless |
− | | | + | | max mesh count = 9 |
− | | | + | | never multi select = True |
− | | | + | | nutrition = 0.10 |
+ | | parent name = PlantBase | ||
+ | | preferability = Plant | ||
+ | | selectable = False | ||
+ | | sound harvest finish = Harvest_Standard_Finish | ||
+ | | sound harvesting = Harvest_Standard | ||
+ | | sow work = 150 | ||
+ | | ticker type = Rare | ||
+ | | top wind exposure = 0.0 | ||
+ | | use hit points = True | ||
+ | | beauty base = 1 | ||
+ | | flammability base = 0.8 | ||
+ | | max hit points base = 120 | ||
}} | }} | ||
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