Editing Mortar shell
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− | {{ | + | {{Define|Crafted Resource |
+ | | always haulable = true | ||
+ | | def name = ArtilleryShell | ||
+ | | description = Fired from artillery cannons. | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/Shell | ||
+ | | label = artillery shell | ||
+ | | parent name = ResourceBase | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | sound drop = Standard_Drop | ||
+ | | sound interact = Metal_Drop | ||
+ | | stack limit = 25 | ||
+ | | thing class = ThingWithComps | ||
+ | | ticker type = Normal | ||
+ | | use hit points = true | ||
+ | | deterioration rate base = 1 | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 14 | ||
+ | | max hit points base = 70 | ||
+ | }} | ||
− | They can be crafted at a [[machining table]] | + | {{Info|'''Artillery shells''' serve as ammunition fired from a [[mortar|mortar]] or [[Incendiary_Mortar|incendiary mortar]]. They can be crafted at a [[machining table]] for 10 steel. They can also be bought from or sold to [[trade]]rs. An artillery shell will explode in a 5 x 5 square if damage reduces its hit points to 20 or less. It will explode if its hit points are reduced to 0 from [[deterioration]]. The [[Deterioration Rate|deterioration rate]] of an artillery shell is 1.00/d.}} |
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