Editing Modding Tutorials/ThingDef
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− | + | '''ThingDef''' is a def type for making entities, such as buildings and pawns (NPCs). | |
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− | = | + | ==Buildings== |
− | + | Buildings are static entities. They usually require construction and perform a special function. | |
− | = | + | ===Attributes=== |
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− | + | ==Pawns== | |
+ | Pawns are NPCs. | ||
− | = | + | ==Items== |
− | + | Items are anything that can be hauled, such as weapons, debris, or resources. | |
− | + | ==Plants== | |
+ | Plants grow in growing areas, in the landscape, in a hydroponics table, or in a plant pot. | ||
− | = | + | ===Attributes=== |
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− | = | + | ==Global attributes== |
− | + | These attributes can be used in all ThingDef types. | |
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