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{{Biotech}} | {{Biotech}} | ||
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{{Infobox main|building | {{Infobox main|building | ||
| name = Mech gestator | | name = Mech gestator | ||
| image = MechGestatorStandard_MenuIcon.png | | image = MechGestatorStandard_MenuIcon.png | ||
− | | description = | + | | description = |
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = |
| placeable = | | placeable = | ||
| path cost = | | path cost = | ||
− | | passability = | + | | passability = |
| blockswind = | | blockswind = | ||
− | | cover = | + | | cover = |
| minifiable = | | minifiable = | ||
− | | size = | + | | size = |
− | | flammability = | + | | flammability = |
− | + | | hp = | |
− | | hp = | ||
| beauty = | | beauty = | ||
− | | power = | + | | power = |
| terrain affordance = | | terrain affordance = | ||
− | | research = | + | | research = |
| skill 1 = | | skill 1 = | ||
| skill 1 level = | | skill 1 level = | ||
− | | work to make = | + | | work to make = |
− | | resource 1 = | + | | resource 1 = |
− | | resource 1 amount = | + | | resource 1 amount = |
− | | resource 2 = | + | | resource 2 = |
− | | resource 2 amount = | + | | resource 2 amount = |
| thingCategories = | | thingCategories = | ||
}} | }} | ||
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== Acquisition == | == Acquisition == | ||
− | Mech gestators can be | + | Mech gestators can be built once [[Research#Basic Mechtech|Basic Mechtech]] is researched. Building it takes {{Icon Small|steel}} 150 [[Steel]], {{Icon Small|components}} 3 [[Components]], and 134 ticks of work. It does not have a minimum construction requirement. |
== Summary == | == Summary == | ||
− | + | Mech gestators are used to build and revive most light [[Mechanoids]]. If power is lost during gestation, the cycle will pause, but no other adverse effects will occur. | |
− | + | == Analysis == | |
− | + | Mech gestators are necessary for the creation of most light mechanoids. If a player wishes to have mechanoids, this is often a necessary building. | |
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− | + | Light mechanoids primarily handle basic, repetitive jobs, such as [[Agrihand|harvesting crops]] or [[Cleansweeper|sweeping filth]], meaning even colonies that don't want to focus heavily on mechanoids will likely find this to be helpful for saving colonist time. | |
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− | + | [[War urchins]], despite being light mechanoids, are not created at this gestator. They are instead created by the [[War queen]]. | |
− | == See also == | + | ==See also== |
[[Large mech gestator]] - The larger variant, for creating other sizes of mechanoids. | [[Large mech gestator]] - The larger variant, for creating other sizes of mechanoids. | ||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
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− | + | [[Category:Miscellaneous]] | |
− | [[Category: |