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#REDIRECT [[Meals]]
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Meals are food items that have been processed in some way (Cooked, Brewed etc.) and compacted into a single item which a colonist can eat. Meal types include:
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<li>[[Nutrient Paste Meal]] - A meal made with 10 raw food, dispensed into a hopper connected to a Nutrient paste dispenser which makes meals on demand.
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<li>[[Simple Meal]] - The cheapest meal made using a cook stove, with 10 raw food placed in the center of the cook stove and made into a meal by a cook.
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<li>[[Fine Meal]] - The second best meal, made using 5 meats and 5 vegetables on a cook stove by a cook.
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<li>[[Lavish Meal]] - The tastiest meal of the lot, made using 10 vegetables and 10 units of meat on a cook stove by a cook.
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<li>[[Packaged Survival Meal]] - A high-quality meal, carried by raiders and visitors, found on the floor of the map and the meal that your colonists land with. It is unknown what is needed to create a PSM, as they cannot technically be cooked.
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<li>[[Pemmican]] - A preserved mashed mixture of fat and plant food that lasts 1 year and 1 season without refrigeration. Made using 5 meats 5 vegetables at a stove and requires researching pemmican.
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<li>[[Beer]] - Beer is a joy-boosting meal made with 5 [[hops]]. [[Hops]] can be grown, and then 25 are placed on the brewing table and turned into beer by a cook. That gives 5 units of beer, which can then be consumed by colonists. It is important to note that while the 'Do until you have (x) amount' slider can be used on this bill, it will only produce a fixed rate of 5 per 25 hops used. This cannot be altered (i.e 10 hops = 2 beer). Also note that beer gives different levels of inebriation depending on the amount consumed.
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<li>[[Chocolate]] - Again, an uncookable meal found only on trade ships. Gives a joy boost.

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