Editing Lung
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− | {{ | + | {{Define|Body Part |
− | | name = Lung | + | | image = Organ |
− | | | + | | always haulable = true |
− | | | + | | def name = Lung |
− | | | + | | description = Essential part of the respiratory system. |
− | | | + | | graphic class = Graphic_Single |
− | | | + | | graphic path = Things/Item/BodyPart/Organ |
− | | | + | | is body part = true |
− | | flammability = 1.0 | + | | label = lung |
− | | | + | | parent name = BodyPartBase |
− | | | + | | path cost = 10 |
+ | | selectable = true | ||
+ | | thing class = ThingWithComps | ||
+ | | ticker type = Never | ||
+ | | use hit points = true | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 400 | ||
+ | | max hit points base = 50 | ||
}} | }} | ||
− | + | Each human has two of these, unless removed or destroyed. | |
− | + | Each lung accounts for 50% of a person's 'breathing'. While it is possible to survive with only one, if the remaining one is destroyed or removed the colonist (or raider etc.) will die. | |
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− | Removing a | + | Lungs can be removed from colonists, prisoners or guests, to be sold, or transplanted into somebody else. Warning! Removing a lung from a guest or prisoner will decrease faction goodwill by 20 points down to the cap of -100. |
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− | Lungs | + | Lungs each have a base value of $400, and 50 HP. |
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