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'''Hussars''' are a [[Xenotypes|xenotype]], genetically engineered to act as super-soldiers. They are great fighters, but bad at most other things and dependent on [[Go-juice|go-juice]]. | '''Hussars''' are a [[Xenotypes|xenotype]], genetically engineered to act as super-soldiers. They are great fighters, but bad at most other things and dependent on [[Go-juice|go-juice]]. | ||
== Lore == | == Lore == | ||
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− | While hussars' emotions make them dangerous in combat, they can't relate to baseliner humans. They are famous for their blood-red eyes and "hussar stare", a dead expression that unsettles many people. Their lack of expression and burning aggressive nature has led to many violent misunderstandings. | + | <blockquote><small>''Hussars are engineered soldiers. They fight aggressively and with precision, heal fast, thrive in extreme temperatures, and freely ingest military drugs. They have a genetic dependence on the drug go-juice, which also makes them less likely to rebel against their commanders.<br>While hussars' emotions make them dangerous in combat, they can't relate to baseliner humans. They are famous for their blood-red eyes and "hussar stare", a dead expression that unsettles many people. Their lack of expression and burning aggressive nature has led to many violent misunderstandings.<br>In most societies where they live, hussars are kept separated from the rest of the population. Hussars are single-purpose tools - and they generally aren't bothered by the fact.'' - '''In Game Description'''</small> |
+ | </blockquote> | ||
− | + | == Genes == | |
+ | Hussars are made, not born. Their special traits come from their xenogenes, giving them about 17 complexity, and +2 metabolic efficiency, for a x80% hunger rate. | ||
− | + | Overall, their genes help them last longer and perform better in combat, at the cost of many other skills. They are genetically dependent on go-juice, with major consequences if their need is not met: they will start feeling mood effects after 5 days without it, will fall into a coma after 30 days without, and will die after 60 days of deprivation. Hussars can be immediately noticeable by their glowing red eyes. | |
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− | Hussars can be immediately noticeable by their glowing red eyes | ||
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All hussars have these xenogenes: | All hussars have these xenogenes: | ||
− | + | Body: | |
− | + | * Superfast wound healing | |
− | + | * Psychically deaf | |
− | + | * Cold tolerant | |
− | + | * Heat tolerant | |
− | + | * Partial antitoxic lungs | |
− | + | * Hyper-aggressive | |
− | + | * Reduced pain | |
− | + | * Unstoppable | |
− | + | * Go-juice dependency | |
− | + | Looks: | |
− | + | * Red eyes | |
− | + | * Short-haired | |
− | + | * Standard or Hulk body | |
− | + | Skills: | |
− | + | * Great shooting | |
− | + | * Great melee | |
− | + | * Awful plants | |
− | + | * Awful animals | |
− | + | * Awful artistic | |
− | + | * Awful social | |
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== Origins == | == Origins == | ||
− | Since you cannot pass Hussar characteristics on through reproduction, you must capture or recruit a hussar to your base instead. Right now, Hussars are most likely to be found among [[Empire]] parties, but have a small chance of showing up with [[Outlanders]] or [[Pirates]]. | + | Since you cannot pass Hussar characteristics on through reproduction, you must capture or recruit a hussar to your base instead. Right now, Hussars are most likely to be found among [[Empire]] parties, but have a small chance of showing up with [[Outlanders]] or [[Pirates]]. |
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