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Hearing has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]]. | Hearing has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]]. | ||
− | Pawns with {{Bad|0%}} Hearing do not get the [[mood]] bonus from musical instruments{{RoyaltyIcon}}, or the mood penalties from disturbed sleep or crying [[babies]]{{BiotechIcon}} | + | Pawns with {{Bad|0%}} Hearing do not get the [[mood]] bonus from musical instruments{{RoyaltyIcon}}, or the mood penalties from disturbed sleep or crying [[babies]]{{BiotechIcon}}. |
Animals also have a Hearing capacity, but it's not clear if it affects any of their stats. | Animals also have a Hearing capacity, but it's not clear if it affects any of their stats. | ||
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== Affected stats == | == Affected stats == | ||
{{#ask: [[Hearing Importance::+]] | {{#ask: [[Hearing Importance::+]] |