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Hearing has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]].
 
Hearing has a number of unique interactions with other mechanics, beyond the traditional effects on [[stats]].
  
Pawns with {{Bad|0%}} Hearing do not get the [[mood]] bonus from musical instruments{{RoyaltyIcon}}, or the mood penalties from disturbed sleep or crying [[babies]]{{BiotechIcon}}. They also have no {{Bad|-25}} opinion towards pawns with [[Annoying voice]] or [[Creepy breathing]].
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Pawns with {{Bad|0%}} Hearing do not get the [[mood]] bonus from musical instruments{{RoyaltyIcon}}, or the mood penalties from disturbed sleep or crying [[babies]]{{BiotechIcon}}.
  
 
Animals also have a Hearing capacity, but it's not clear if it affects any of their stats.
 
Animals also have a Hearing capacity, but it's not clear if it affects any of their stats.
 
 
== Affected stats ==
 
== Affected stats ==
 
{{#ask: [[Hearing Importance::+]]
 
{{#ask: [[Hearing Importance::+]]

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