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− | {{Biotech}} | + | {{Biotech}}{{stub}}{{infobox main|building| |
− | {{ | ||
| name = Growth vat | | name = Growth vat | ||
| image = GrowthVat_south.png | | image = GrowthVat_south.png | ||
− | | description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br | + | | description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br>While growing or gestating, the vat must be fed with a constant supply of nutrition to provide the feedstock for growth. Gestating an embryo takes twice the nutrition of accelerating a child's growth.<br>Embryos are gestated for 9 days before a baby is formed. There is a risk of health complications.<br>Child growth can only be accelerated up to age 18, but not beyond. While growing, a child's skills will slowly increase. Children raised in growth vats will have lower skills and gain fewer passions than normal.<br>The device uses chemical injections, electrical stimulation, and simple mechanite treatments to push the body to grow. Growth vats are often used to quickly manufacture engineered workers or warriors. |
| type = Building | | type = Building | ||
− | | type2 = | + | | type2 = |
| placeable = | | placeable = | ||
| path cost = 42 | | path cost = 42 | ||
− | | passability = | + | | passability = PassThroughOnly |
| blockswind = | | blockswind = | ||
| cover = 0.5 | | cover = 0.5 | ||
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== Acquisition == | == Acquisition == | ||
− | Growth vats can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}} and {{Ticks|{{P|Work To Make}} }} of work. | + | Growth vats can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. Each requires {{Required Resources}}s and {{Ticks|{{P|Work To Make}}}} of work. |
== Summary == | == Summary == | ||
− | + | Growth vats take a constant 200 W of [[power]] as well as [[nutrition]]. Both raw and processed foods, including [[nutrient paste meal|nutrient paste]], can be inserted inside. Hosting an embryo costs 6 [[nutrition]] per day, and aging a child costs 3 nutrition per day. If there's no power or nutrition, the being inside will enter ''Biostarvation'', which increases nutrient consumption and will kill in 2 days. | |
− | + | Growth vats be used to grow an [[embryo]] in 9 days, twice as fast as natural pregnancy. This comes without risk to the mother, but the baby can still arrive sick. | |
− | + | Colonists under 18 can also have their aging sped up by 20x. This ignores the default 4x aging multiplier, so a vat is 5x faster than normal. I.e., it takes 3 days to pass 1 year. While in the vat, their needs are frozen like in [[cryptosleep casket|cryptosleep]], and children will not gain growth points.{{Check Tag|??}} Every 3 days inside the vat, they will gain a small amount of skill. However, a child's parents will have a mood debuff of -4 while they are in the growth vat. | |
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− | Colonists under 18 can also have their aging sped up by 20x | ||
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== Analysis == | == Analysis == | ||
− | + | Babies can be placed in the growth vat to speed up reaching toddler age. There are no apparent ill effects on the baby.{{Check Tag|Not extensively checked?|Babies don't seem to have growth points}} However, parents gain a {{--|4}} [[mood]]let, and it negates the [[mood]] buffs from having a happy baby in the colony . | |
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− | + | Even if a child is at growth tier 8, they lose out on the skill training provided by the Lesson learning type. Meanwhile, aging a teen (13-17) to 18 is usually worthwhile - pawns under 18 have lots of workspeed penalties. | |
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