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− | {{Biotech}} | + | {{Biotech}}{{stub}}{{infobox main|building| |
− | {{ | + | |name = Growth vat |
− | | name = Growth vat | + | |image = GrowthVat_south.png |
− | | image = GrowthVat_south.png | + | |description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br>While growing or gestating, the vat must be fed with a constant supply of nutrition to provide the feedstock for growth. Gestating an embryo takes twice the nutrition of accelerating a child's growth.<br>Embryos are gestated for 9 days before a baby is formed. There is a risk of health complications.<br>Child growth can only be accelerated up to age 18, but not beyond. While growing, a child's skills will slowly increase. Children raised in growth vats will have lower skills and gain fewer passions than normal.<br>The device uses chemical injections, electrical stimulation, and simple mechanite treatments to push the body to grow. Growth vats are often used to quickly manufacture engineered workers or warriors. |
− | | description = A vat of fluid which can gestate an embryo or accelerate a child's growth.<br | + | |type = Building |
− | | type = Building | + | |type2 = |
− | | type2 = | + | |placeable = |
− | | placeable = | + | |path cost = |
− | | path cost = | + | |passability = |
− | | passability = | + | |blockswind = |
− | | blockswind = | + | |cover = |
− | | cover = | + | |minifiable = |
− | | minifiable = | + | |size = |
− | | size = | + | |flammability = |
− | | flammability = | + | |hp = |
− | | hp = | + | |beauty = |
− | + | |power = -80 | |
− | | beauty = | + | |glowradius = |
− | | power = -80 | + | |glowcolor = |
− | | glowradius = | + | |heatpersecond = |
− | | glowcolor = | + | |terrain affordance = |
− | | heatpersecond = | + | |research = |
− | | terrain affordance = | + | |skill 1 = |
− | | research = | + | |skill 1 level = |
− | | skill 1 = | + | |work to make = |
− | | skill 1 level = | + | |resource 1 = Steel |
− | | work to make = | + | |resource 1 amount = 150 |
− | | resource 1 = Steel | + | |resource 2 = component |
− | | resource 1 amount = 150 | + | |resource 2 amount = 4 |
− | | resource 2 = component | ||
− | | resource 2 amount = 4 | ||
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}} | }} | ||
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== Acquisition == | == Acquisition == | ||
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== Summary == | == Summary == | ||
− | + | Is used to speed up aging of pawns under 18 or to create new pawns from an [[embryo]] | |
+ | Embryo will take 9 days to become a child. | ||
− | + | Can also be used to speed up aging of children 20x the speed of normal aging. | |
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== Analysis == | == Analysis == | ||
− | + | Growth vats can be used to age pawns up to 18. Aging a teen (13-17) to 18 is usually worthwhile, as pawns under 18 have lots of workspeed penalties. | |
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− | + | Babys can be placed in the growth vat to to speed up reaching toddler age. There are no apparent ill effects, apart from parents having a -4 [[mood]]let. Also, it negates the [[mood]] buffs from having a happy baby in the colony {{Check Tag|Not been extensively checked?}}. | |
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− | + | Placing babys in the vat also reduces your need for baby food as normal nutriton can be used. {{Check Tag|Maybe even nutrient paste?}}. | |
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− | {{ | + | {{Check Tag|Any penalty to growth if child has reached growth tier 8?}}. |
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