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− | {{ | + | {{infobox main|weapon| |
− | | name = Greatbow | + | |name = Greatbow |
− | | image = GreatBow.png | + | |image = GreatBow.png|Great bow |
− | | description = A powerful greatbow. Fires a heavy arrow long distances. | + | |description = A powerful greatbow. Fires a heavy arrow long distances. |
− | | type = Equipment | + | |type = Equipment |
− | | type2 = Weapons | + | |type2 = Weapons |
− | + | |class = Neolithic | |
− | | class = Neolithic | + | |damage = 17 |
− | | damage = 17 | + | |armorPenetration = 15 |
− | + | |range = 29.9 | |
− | | armorPenetration = 15 | + | |accuracyTouch = 65 |
− | | range = 29.9 | + | |accuracyShort = 85 |
− | | accuracyTouch = 65 | + | |accuracyMedium = 75 |
− | | accuracyShort = 85 | + | |accuracyLong = 50 |
− | | accuracyMedium = 75 | + | |accuracyAvg = 75.4 |
− | | accuracyLong = 50 | + | |mode = Single-Shot |
− | | accuracyAvg = 75.4 | + | |warmup = 120 |
− | | mode = Single-Shot | + | |cooldown = 90 |
− | | warmup = 120 | + | |burst = 1 |
− | | cooldown = 90 | + | |DPS = DPS |
− | | burst = 1 | + | |velocity = 49 |
− | | DPS = DPS | + | |resource 1 = Wood |
− | | velocity = 49 | + | |resource 1 amount = 60 |
− | + | |marketvalue = 104 | |
− | + | |mass base = 3 | |
− | + | |stoppingPower = 1.5 | |
− | | resource 1 = Wood | + | |work to make = 9000 |
− | | resource 1 amount = 60 | ||
− | | marketvalue = 104 | ||
− | | mass base = 3 | ||
− | | stoppingPower = 1.5 | ||
− | |||
− | | work to make = 9000 | ||
| meleeattack1dmg = 9 | | meleeattack1dmg = 9 | ||
| meleeattack1type = blunt | | meleeattack1type = blunt | ||
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| MeleeWeaponAverageAP = 13 | | MeleeWeaponAverageAP = 13 | ||
| page verified for version = 1.2.2753 | | page verified for version = 1.2.2753 | ||
− | | skill 1 = Crafting | + | |skill 1 = Crafting |
− | | skill 1 level = 6 | + | |skill 1 level = 6 |
− | + | |weaponTags = Neolithic, NeolithicRangedHeavy, NeolithicRangedChief | |
− | | weaponTags = Neolithic, NeolithicRangedHeavy, NeolithicRangedChief | + | |thingSetMakerTags = RewardStandardQualitySuper |
− | | thingSetMakerTags = RewardStandardQualitySuper | + | }}{{info|The '''greatbow''' is a moderately heavy, single-shot ranged weapon which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high overall accuracy.}} |
− | + | == Acquisition == | |
− | }} | + | Great bows can be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] once the [[Research#Greatbow|greatbow]] research has been completed; from {{Required Resources}} and {{ticks|9000}} of work. A crafting level of at least 6 is required. |
− | {{ | ||
− | |||
− | |||
− | Great bows can also be purchased from neolithic | + | Great bows can also be purchased from neolithic war merchants and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds: |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |- | ||
! Raider Kind !! Chance !! Average Quality !! Health | ! Raider Kind !! Chance !! Average Quality !! Health | ||
|- | |- | ||
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== Analysis == | == Analysis == | ||
− | + | Greatbows are the most powerful overall neolithic-tier ranged weapons in the game, beating the [[recurve bow]] in terms of range and damage, and handily beating the other options in its class. Accuracy at short and medium distances is also very good, as well as stopping power which is high enough not only to stagger [[human]]s, but also slightly larger targets such as [[cougar]]s and all [[insectoids]]. Interestingly, the greatbow has a shorter cooldown than the [[short bow]] and recurve bow, as well as a longer warmup than cooldown, which is reversed compared to the aforementioned bows. | |
− | + | Close-up accuracy is worse than the other bows though, with close DPS only being on par with the recurve bow's. This weapon's also less skill-friendly than the other bow variants due to the aforementioned close-up accuracy as well as a longer warmup/cooldown cycle. The greatbow also surprisingly has the second-lowest armor penetration out of all neolithic-tier ranged weapons; even the short bow has better AP - the greatbow's DPS makes up for this though. | |
− | + | Mass is also higher than most other neolithic-tier ranged weapons (similar to many rifle-class firearms), with only the [[pila]] having an even higher mass. However, the greatbow's mass is still low enough that it generally won't have an adverse effect on a colonist's caravanning capabilities. | |
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− | |||
− | + | Similarly to the recurve bow, the greatbow's suitable for offensive and support roles. However, unlike the recurve bow, the greatbow's strictly best used in short-to-medium distance engagements due to its relatively poor close-quarters accuracy. This weapon's also an excellent choice for a hunting weapon, being nearly as good as the [[bolt-action rifle]] in this regard. | |
− | + | Against an unarmored human, a greatbow can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~18.6 seconds average) to incapacitate that human from pain shock. | |
− | |||
− | + | While it is the best of the bows, it is rapidly outclassed by even early guns of the same [[quality]]. Even Tribal starts will loot firearms to replace it, making researching it largely a waste of time. Should you find or craft a particularly high quality greatbow it might remain competitive in the early game. | |
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− | == | + | {{Weapon Quality Table}} |
− | + | ==Melee Combat== | |
+ | <div><li style="display: inline-table;"> | ||
+ | {| {{STDT| c_12 text-center}} | ||
+ | !Tool | ||
+ | !Attack | ||
+ | !Damage Type | ||
+ | !Power | ||
+ | !AP | ||
+ | !Cooldown | ||
+ | !Likelihood | ||
+ | !Base DPS | ||
+ | |- | ||
+ | !Overall | ||
+ | !- | ||
+ | !- | ||
+ | !9 | ||
+ | !13% | ||
+ | !2.00s | ||
+ | !- | ||
+ | !4.50 | ||
+ | |- newline | ||
+ | |Limb | ||
+ | |Blunt | ||
+ | |Blunt | ||
+ | |9 | ||
+ | |13% | ||
+ | |2.00s | ||
+ | |50.00% | ||
+ | |4.50 | ||
+ | |- newline | ||
+ | |Limb | ||
+ | |Poke | ||
+ | |Blunt | ||
+ | |9 | ||
+ | |13% | ||
+ | |2.00s | ||
+ | |50.00% | ||
+ | |4.50 | ||
+ | |} | ||
+ | </li><div> | ||
− | + | == Version History == | |
− | |||
− | == Version | ||
* [[Version/0.3.410|0.3.410]] - Added | * [[Version/0.3.410|0.3.410]] - Added | ||
* At some point between Beta 18 and 1.2 it was nerfed. Accuracy was decreased from Touch accuracy was changed from 93% to 65%, range was decreased from 32 to 30 and damage from 18 to 17. It was also increased in weight from 1.2 to 3.0. | * At some point between Beta 18 and 1.2 it was nerfed. Accuracy was decreased from Touch accuracy was changed from 93% to 65%, range was decreased from 32 to 30 and damage from 18 to 17. It was also increased in weight from 1.2 to 3.0. | ||
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</gallery> | </gallery> | ||
− | + | [[Kind::Weapons| ]] | |
− | {{ | + | {{nav|weapon|wide}} |
− | + | [[Category:Weapons]] | |
− | [[Category: | + | [[Category:Equipment]] |