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− | {{Ideology}} | + | {{Ideology}}{{infobox main|furniture| |
− | {{ | + | |name = Fungus darktorch |
− | + | |image = Fungus_darktorch.png | |
− | | name = Fungus darktorch | + | |description = A specially-treated fungus torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with raw fungus. Produces a small amount of heat. |
− | | image = Fungus_darktorch.png | + | |type = Building |
− | | description = A specially-treated fungus torch that produces a dim light over a large area. People who prefer darklight work best with this light source. Can be automatically refueled with raw fungus. Produces a small amount of heat. | + | |type2 = Furniture |
− | | type = Building | + | |placeable = true |
− | | type2 = Furniture | + | |path cost = 14 |
− | | placeable = true | + | |passability = pass through only |
− | | path cost = 14 | + | |cover = 0.15 |
− | | passability = pass through only | + | |minifiable = false |
− | | cover = 0.15 | + | |size = 1 ˣ 1 |
− | | minifiable = false | + | |flammability = 0 |
− | | size = 1 ˣ 1 | + | |hp = 75 |
− | | flammability = 0 | + | |glowradius = 7 |
− | | hp = 75 | + | |glowcolor = (78, 226, 229) |
− | | glowradius = 7 | + | |heatpersecond = 3.5 |
− | | glowcolor = (78, 226, 229) | + | |maxheattemperature = 23 |
− | | heatpersecond = 3.5 | + | |terrain affordance = light |
− | | maxheattemperature = 23 | + | |styledominance = 5 |
− | | terrain affordance = light | + | |work to make = 100 |
− | | styledominance = 5 | + | |resource 1 = Raw fungus |
− | | work to make = 100 | + | |resource 1 amount = 20 |
− | | resource 1 = Raw fungus | + | |deconstruct yield = nothing |
− | | resource 1 amount = 20 | + | |destroyyield = nothing |
− | | deconstruct yield = nothing | + | |page verified for version = 1.3.3117 |
− | | destroyyield = nothing | ||
− | | page verified for version = 1.3.3117 | ||
}} | }} | ||
The '''fungus darktorch''' is a piece of [[furniture]] that burns [[raw fungus]] to light an area with darklight, while also generating a small amount of [[Temperature|heat]]. | The '''fungus darktorch''' is a piece of [[furniture]] that burns [[raw fungus]] to light an area with darklight, while also generating a small amount of [[Temperature|heat]]. | ||
== Acquisition == | == Acquisition == | ||
− | {{ | + | Fungus darktorches require {{Required Resources}} and {{ticks|{{P|Work To Make}}}} of work in order to be constructed. |
== Summary == | == Summary == | ||
− | The fungus darktorch | + | The fungus darktorch consumes {{icon small|raw fungus}} 1.5 [[raw fungus]] per day as long as it is lit. If lit while unroofed under the [[rain]], it consumes an additional {{icon small|raw fungus}} 0.0006 raw fungus per {{ticks|1}}, or a total of {{icon small|raw fungus}} {{#expr: 1.5+ (0.0006*60000) round 2}} per day. It can hold up to 20 fuel at a time, for a maximum run time of {{#expr:20/1.5 round 2}} days, or {{#expr:20/37.5 round 2}} days inside rain. It is constructed with a full fuel capacity. Fuel is delivered to the darktorch by a [[Work#Haul|haulers]] as long as refueling is enabled. |
− | It | + | It outputs [[light]] in a 7 tile radius, with the nearest {{P|Light Radius}} tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{temperature|23}} at a rate of 3.5 heat per second.{{Check Tag|Exact mechanic unclear|Provides comparison with other heat sources but doesn't explain how much it actually heats}} |
− | + | The darktorch differs from the [[torch lamp]] in that it does not count as "bright light" for the ''Lighting: Darklight Prefered'' [[precept]]. Instead, it gives those with the precept a {{+|4}} [[mood]]let, and prevents [[surgery]] penalties for being in darkness. It is identical to the [[darktorch]] except in that it burns raw fungus instead of [[wood]]. | |
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− | The | ||
== Analysis == | == Analysis == | ||
It is generally not resource and work-time efficient to use compared to [[standing lamp]]s once [[Research#Electricity|Electricity]] has been researched. Its grid independence and immunity to power outages and [[solar flare]]s make it very useful in niche applications even beyond this point. | It is generally not resource and work-time efficient to use compared to [[standing lamp]]s once [[Research#Electricity|Electricity]] has been researched. Its grid independence and immunity to power outages and [[solar flare]]s make it very useful in niche applications even beyond this point. | ||
− | Fungus darktorches consume 1.5 raw fungus per day, and regular [[darktorch]]es burn 1.5 [[wood]] per day. When actively growing crops, [[nutrifungus]] takes much less work per unit fuel than virtually any tree. However, growing nutrifungus is worse than harvesting | + | Fungus darktorches consume 1.5 raw fungus per day, and regular [[darktorch]]es burn 1.5 [[wood]] per day. When actively growing crops, [[nutrifungus]] takes much less work per unit fuel than any virtually any tree. However, growing nutrifungus is worse than harvesting already grown, wild trees - assuming they are nearby. A base deep inside a mountain would have to walk a long distance for the nearest tree, even in a rainforest, making fungus more efficient. [[Torch lamp]]s consume more wood than darktorches, though are still more efficient when wood is reasonably available. |
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− | [[Torch lamp]]s consume more wood than darktorches, though are still more efficient when wood is reasonably available. | ||
− | == Version history == | + | ==Version history== |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
* [[Version/1.3.3076|1.3.3076]] - Description no longer incorrectly states it is refueled with wood. | * [[Version/1.3.3076|1.3.3076]] - Description no longer incorrectly states it is refueled with wood. |