Editing Flu
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | <includeonly>''Main article: [[flu]]''</includeonly> | |
− | <includeonly>''Main article: [[flu]]''</includeonly><noinclude> | + | <noinclude> |
− | The | + | =Overview= |
+ | The flu is a [[disease]] in RimWorld that can be caught by your colonists. General symptoms include impaired consciousness, manipulation, breathing, and eventually vomiting. Advanced symptoms include frequent vomiting, a small amount of pain, and eventually death - along with the general symptoms. The disease occurs at 33.3% progress towards death. | ||
− | + | If left untreated, it will kill the affected colonist in around 4.018 days. <br> | |
− | + | It typically takes around 5.255 days to develop immunity to the Flu; assuming the affected colonist is rested in an ordinary bed for the whole time, has normal blood filtration, is well-fed, and is below the age of 40. | |
− | + | =Stages= | |
+ | ====Minor (Hidden) - Severity: 0 - 0.332==== | ||
+ | *No effect on the affected colonist. | ||
+ | *Buildup to the initial 33.3% disease head start that the flu has. | ||
− | + | ====Minor - Severity: 0.333 - 0.665==== | |
− | |||
− | |||
− | ====Minor==== | ||
*-5% Consciousness | *-5% Consciousness | ||
*-5% Manipulation | *-5% Manipulation | ||
*-10% Breathing | *-10% Breathing | ||
− | ====Major==== | + | ====Major - Severity: 0.666 - 0.832==== |
*Vomiting every 1.5 days (36 hours) on average | *Vomiting every 1.5 days (36 hours) on average | ||
*-10% Consciousness | *-10% Consciousness | ||
Line 22: | Line 23: | ||
*-15% Breathing | *-15% Breathing | ||
− | ====Extreme==== | + | ====Extreme - Severity: 0.833 - 1==== |
*+5% Pain | *+5% Pain | ||
*Vomiting every 0.75 days (18 hours) on average | *Vomiting every 0.75 days (18 hours) on average | ||
Line 28: | Line 29: | ||
*-20% Manipulation | *-20% Manipulation | ||
*-20% Breathing | *-20% Breathing | ||
− | * | + | *Death |
− | + | </noinclude> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | = | + | =Overcoming the Flu= |
− | + | As with any other disease; you'll want to make sure the affected colonists are rested at all times, well-fed, and administered medicine as soon as possible. You need at least 45% treatment quality to slow the Flu's progression down sufficiently so that it doesn't kill the victim. | |
− | + | The following combinations of doctoring skill and medicine types are capable of administering 45% treatment quality, but you'll generally want to aim for better than these - they are the bare minimum combinations required and may not always work if you're not on the ball with treatment, and due to the random nature of Alpha 16's medical system: | |
− | * | + | *Level 2 Medicine and [[Glitterworld Medicine]] |
− | * | + | *Level 3 Medicine and standard [[Medicine]] |
− | * | + | *Level 5 Medicine and [[Herbal Medicine]] |
<noinclude>{{Nav/disease}}</noinclude> | <noinclude>{{Nav/disease}}</noinclude> | ||
− | [[Category:Disease]] | + | [[Category: Disease]] |