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− | + | <includeonly>''Main Article: [[Flake]]''</includeonly> | |
− | + | <noinclude>{{Define|Drug | |
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| always haulable = true | | always haulable = true | ||
+ | | def name = Flake | ||
+ | | description = A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive. | ||
+ | | deterioration rate base = 2.0 | ||
| draw gui overlay = true | | draw gui overlay = true | ||
+ | | flammability base = 1.0 | ||
+ | | food preference = NeverForFood | ||
| graphic class = Graphic_StackCount | | graphic class = Graphic_StackCount | ||
| graphic path = Things/Thing/Drug/Flake | | graphic path = Things/Thing/Drug/Flake | ||
| label = Flake | | label = Flake | ||
+ | | market value base = 15 | ||
+ | | max hit points base = 50 | ||
+ | | max num to ingest at once = 1 | ||
+ | | nutrition base = 0 | ||
| parent name = MakeableDrugBase | | parent name = MakeableDrugBase | ||
+ | | path cost = 15 | ||
+ | | preferability = | ||
| resource readout priority = Last | | resource readout priority = Last | ||
+ | | rotatable = false | ||
| selectable = true | | selectable = true | ||
| social properness matters = true | | social properness matters = true | ||
+ | | sound eat = | ||
+ | | stack limit = 400 | ||
+ | | taste = | ||
+ | | tech level = industrial | ||
| thing class = Drugs | | thing class = Drugs | ||
+ | | ticker type = | ||
| use hit points = true | | use hit points = true | ||
− | <!-- Drug Parameters --> | + | | work to make base = 5 |
− | | pain factor = 0. | + | <!-- |
+ | - Drug Parameters --> | ||
+ | | addictiveness = 20 | ||
+ | | blood filtration factor = | ||
+ | | blood filtration offset = | ||
+ | | blood pumping factor = | ||
+ | | blood pumping offset = | ||
+ | | breathing factor = | ||
+ | | breathing offset = | ||
+ | | consciousness factor = | ||
+ | | consciousness offset = | ||
+ | | drug category = hard | ||
+ | | global work speed offset = | ||
+ | | hearing factor = | ||
+ | | hearing offset = | ||
+ | | hunger factor = | ||
+ | | hunger offset = | ||
+ | | is pleasure drug = true | ||
+ | | joy kind = Chemical | ||
+ | | joy offset = 0.70 | ||
+ | | manipulation factor = | ||
+ | | manipulation offset = | ||
+ | | metabolism factor = | ||
+ | | metabolism offset = | ||
+ | | moving factor = | ||
+ | | moving offset = | ||
+ | | pain factor = 0.50 | ||
+ | | pain offset = | ||
| rest fall factor = 0.33 | | rest fall factor = 0.33 | ||
− | | rest offset = 0. | + | | rest offset = 0.20 |
− | | | + | | sight factor = |
− | }} | + | | sight offset = |
− | {{Info| | + | | talking factor = |
+ | | talking offset = | ||
+ | }}</noinclude> | ||
+ | {{Info|A flaky substance that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce, it is exceptionally addictive. The crack cocaine of Rimworld if you will.}} | ||
− | == | + | {|class = "wikitable c03" |
− | + | |- | |
+ | !colspan="2" scope="col" style="text-align: left" | Drug info | ||
+ | |- | ||
+ | |Addictiveness || {{#show: Flake | ?addictiveness | link=none }}% | ||
+ | |- | ||
+ | |Market value || ${{#show: Flake | ?Market Value Base | link=none }}.00 | ||
+ | |- | ||
+ | |Hit points || {{#show: Flake | ?Max Hit Points Base | link=none }} | ||
+ | |- | ||
+ | |Work to make || {{#show: Flake | ?Work To Make Base | link=none }} | ||
+ | |} | ||
− | + | {|class = "wikitable c03" | |
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− | {| class="wikitable | ||
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|- | |- | ||
− | + | !colspan="2" scope="col" style="text-align: left" | Drug effects | |
|- | |- | ||
− | | | + | |Joy || +{{#expr:100*{{#show: Flake | ?Joy Offset | link=none }}}}% |
|- | |- | ||
− | | | + | |Pain || x{{#expr:100*{{#show: Flake | ?Pain Factor | link=none }}}}% |
|- | |- | ||
− | | | + | |Rest || +{{#expr:100*{{#show: Flake | ?Rest Offset | link=none }}}}% |
|- | |- | ||
− | | | + | |Tiredness || +33% |
|} | |} | ||
− | === | + | ===Gameplay Overview=== |
− | + | Flake is a drug that can be manufactured at a [[Drug lab|Drug Lab]] using 7 [[Psychoid leaves|Psychoid Leaves]]. Flake is the cheaper, but also less powerful cousin of [[Yayo]], along with a significantly higher addiction rate alongside that, making this drug somewhat impractical for use because of its lowered potency and exceptional addictiveness. | |
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− | + | However, it is a notably better drug to sell than Yayo because of the return per psychoid leaves: Yayo has a market value of 22 [[Silver|silver]] for the cost of 14 psychoid leaves, whereas Flake has a market value of 15 silver, but only for 7 psychoid leaves. This means that if you manufacture and sell Flake; you'll get a roughly 36.4% better return of silver compared to if you were to manufacture and sell Yayo instead. | |
− | Flake | ||
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− | {{ | + | <noinclude> |
− | + | {{nav/drugs}} | |
+ | </noinclude> |