Editing Elephant
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| ridingspeed = 1.3 | | ridingspeed = 1.3 | ||
| herdanimal = true | | herdanimal = true | ||
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| bodysize = 4 | | bodysize = 4 | ||
| healthscale = 3.6 | | healthscale = 3.6 | ||
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| livesin_tropicalswamp = 0.5 | | livesin_tropicalswamp = 0.5 | ||
}} | }} | ||
− | '''Elephants''' are large land [[animals]] often found in {{Habitats}}. They have [[elephant tusk]]s, which | + | '''Elephants''' are large land [[animals]] often found in {{Habitats}}. They have [[elephant tusk]]s , which can be used to fight in melee. |
== Summary == | == Summary == | ||
− | When an adult male elephant is butchered, it yields | + | When an adult male elephant is butchered, it yields 2 [[elephant]] tusks, unless the elephant tusk body part was damaged while it was alive. |
Despite the texture of female elephants showing tusks, and female elephants' ability to attack with tusks, they do not yield them when butchered. It is currently unclear whether the ability for female elephants to attack with tusks, but not yield them on butchering is intentional or a bug. | Despite the texture of female elephants showing tusks, and female elephants' ability to attack with tusks, they do not yield them when butchered. It is currently unclear whether the ability for female elephants to attack with tusks, but not yield them on butchering is intentional or a bug. | ||
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== Analysis == | == Analysis == | ||
− | Elephants are difficult to tame and | + | Elephants are difficult to tame and come with a high hunger rate, but are very powerful animals. They are in the unique position as the only pack animal that be trained to haul. They can also be ridden in a caravan for extra speed. As a bonus, elephants are great at combat. |
Elephants come in herds; hunting 1 elephant may anger the entire herd. In addition, elephants have 50% manhunter on hunt but 0% manhunter on a failed tame. Even if you want to slaughter elephants, consider taming them first. As a plus side, elephant herds are great to use with a [[psychic animal pulser]] or the [[Psycasts#Manhunter pulse|Manhunter pulse]] [[psycast]]{{RoyaltyIcon}}. | Elephants come in herds; hunting 1 elephant may anger the entire herd. In addition, elephants have 50% manhunter on hunt but 0% manhunter on a failed tame. Even if you want to slaughter elephants, consider taming them first. As a plus side, elephant herds are great to use with a [[psychic animal pulser]] or the [[Psycasts#Manhunter pulse|Manhunter pulse]] [[psycast]]{{RoyaltyIcon}}. | ||
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Elephants are powerful animals, great for [[Defense tactics#Animal melee blocking|damage soak tactics]]. They have a high health, joint second with [[megasloth]]s, but elephants are much easier to tame. In addition, elephants will never go manhunter on a failed taming attempt. | Elephants are powerful animals, great for [[Defense tactics#Animal melee blocking|damage soak tactics]]. They have a high health, joint second with [[megasloth]]s, but elephants are much easier to tame. In addition, elephants will never go manhunter on a failed taming attempt. | ||
− | However, this comes at the cost of a high hunger rate. This is not usually a problem, as elephants reside in tropical biomes, but can be an issue during a [[toxic fallout]] or [[caravan]] trip. | + | However, this comes at the cost of a high hunger rate. This is not usually a problem, as elephants reside in tropical biomes, but can be an issue during a a [[toxic fallout]] or [[caravan]] trip. |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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| [[Grizzly bear|Bear]] || {{Q|Grizzly bear|Health Scale}} || {{Q|Grizzly bear|Mob Average DPS}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | | [[Grizzly bear|Bear]] || {{Q|Grizzly bear|Health Scale}} || {{Q|Grizzly bear|Mob Average DPS}} || {{Q|Grizzly bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}} | ||
|} | |} | ||
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== Training == | == Training == |