Editing Dreadmeld
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== Analysis == | == Analysis == | ||
− | + | While not being too dangerous itself the fact that it spawns minor fleshbeasts when taking damage and regenerates extremely fast as well as the fact that retreating or regrouping your colonists can be very hard in the pithole still makes it a very dangerous enemy. As soon as it dies the pit it lived in begins to collapse and breaks down after 12 hours. Upon death the dreadmeld drops 3 shards which can be hard to get if not planned for extracting them properly. | |
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== Version history == | == Version history == |