Editing Diabolus

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Diaboli have the ability to emit a "fire burst". Over a few seconds,{{Check Tag|Detail needed}} it surrounds itself in roughly 5.9 tile radius of flammable [[Filth#Chemfuel puddle|chemfuel puddles]]. Once complete, it releases a [[Damage Types#Flame|Flame]] explosion of the same radius, dealing damage and igniting the puddles.{{Check Tag|Details needed|What is the damage of this attack? Confirm damage type. Does it have AP?}} Enemy diaboli will trigger the burst when engaged in melee, even by enemies that are immune to fire like other mechanoids. Friendly diaboli must have their fire burst manually triggered by the player,{{Check Tag|Verify}} and have both a 3 second warmup{{Check Tag|Verify friendly only|Verify that this time doesn't apply to hostile diaboli}} and a {{Ticks/gametime|2700}} cooldown after use.{{Check Tag|Verify friendly only|Verify that this time doesn't apply to hostile diaboli}}  
 
Diaboli have the ability to emit a "fire burst". Over a few seconds,{{Check Tag|Detail needed}} it surrounds itself in roughly 5.9 tile radius of flammable [[Filth#Chemfuel puddle|chemfuel puddles]]. Once complete, it releases a [[Damage Types#Flame|Flame]] explosion of the same radius, dealing damage and igniting the puddles.{{Check Tag|Details needed|What is the damage of this attack? Confirm damage type. Does it have AP?}} Enemy diaboli will trigger the burst when engaged in melee, even by enemies that are immune to fire like other mechanoids. Friendly diaboli must have their fire burst manually triggered by the player,{{Check Tag|Verify}} and have both a 3 second warmup{{Check Tag|Verify friendly only|Verify that this time doesn't apply to hostile diaboli}} and a {{Ticks/gametime|2700}} cooldown after use.{{Check Tag|Verify friendly only|Verify that this time doesn't apply to hostile diaboli}}  
  
An enemy diabolus won't actively try to breach walls, and it will never appear in [[breacher]] raids. However, it will destroy buildings and objects, like any raider, if no pawns are accessible.
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An enemy diabolus won't actively try to breach walls, and it will never appear in [[breacher]] raids. However, it will destroy buildings and objects, like any enemy, if no pawns are accessible.
  
 
== Analysis ==
 
== Analysis ==

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