Editing Development mode
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[[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]] | [[File:Dev mode.png|300px|thumb|right|Development mode toolbar (red frame) on top of the screen, next to the colonist bar.]] | ||
'''Development mode''' is a feature on the [[user interface]] that serves both as a debugging tool for developers and as a cheat menu for most other players. | '''Development mode''' is a feature on the [[user interface]] that serves both as a debugging tool for developers and as a cheat menu for most other players. | ||
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=== Permanently disable === | === Permanently disable === | ||
− | In the Options menu in-game, you have the choice to 'permanently' disable development | + | In the Options menu in-game, you have the choice to 'permanently' disable development mode. This prevents you from cheating using this. |
− | + | You can reset it by deleting the 'DevModeDisabled' file can be found in the config folder | |
− | + | It can be retrieved through: | |
− | + | Start+R > appdata > LocalLow > Ludeon Studios > Rimworld by Ludeon Studios > Config. | |
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== Features == | == Features == | ||
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An output log for debugging. Shows errors if they occur, as well as debug outputs. | An output log for debugging. Shows errors if they occur, as well as debug outputs. | ||
− | === [[File: | + | === [[File:PackageEditor.png]] Package editor === |
− | + | It allows you to edit game data while the game is running. Currently limited to sound and colonist hairstyles. | |
=== [[File:ViewSettings.png]] View settings === | === [[File:ViewSettings.png]] View settings === | ||
Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. | Toggles special debug visuals, such as shooting hit chances, infestation chances and toggling fog (fog of war) and snow visibility. | ||
− | It also allows some debug settings, for example unlimited power, toggling damage, fast research, | + | |
+ | It also allows some debug settings, for example, unlimited power, toggling damage, and fast research, learning (i.e. instant boost to lv 20 upon doing a task), ecology, crafting, caravans, etc. | ||
=== [[File:Debug.png]] Debug actions menu === | === [[File:Debug.png]] Debug actions menu === | ||
− | Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu | + | Forces a variety of things to happen. Many things can be done from here; spawning items and pawns, executing events, downing/ killing pawns, they are all done through this menu. |
=== [[File:Debug.png]] Debug logging menu === | === [[File:Debug.png]] Debug logging menu === | ||
− | Where some debugging information can be found, like crop economy, item nutrition, and such | + | Where some debugging information can be found, like crop economy, item nutrition, and such. |
=== [[File:Inspector.png]] Inspector === | === [[File:Inspector.png]] Inspector === | ||
− | + | Lets you see what's happening in the game. | |
=== [[File:GodMode.png]] God mode === | === [[File:GodMode.png]] God mode === | ||
− | Toggles god mode. While active, | + | Toggles god mode. While active you can build structures, including furniture and other buildings, instantly at no price and no research. If you want a "finished" cluster of rooms, or experiment with a [[nutrient paste dispenser]] or with [[heater]]s and [[cooler]]s, this is what you want. |
− | + | Note that "deconstructing" is instantaneous, but leaves behind resources as appropriate to the item(s) deconstructed. To remove these (or any other item), use the "T: Kill" command under the Debug section. | |
God mode can be also toggled through 'View Settings'. | God mode can be also toggled through 'View Settings'. | ||
− | === | + | === Autopause === |
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Toggles autopause when an error is logged. | Toggles autopause when an error is logged. | ||
− | === | + | === Save translation report === |
− | + | An option shown on the title screen, it generates a report about the currently-loaded language data stating which translations are missing, which are unnecessary, and other useful information for translators. | |
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== Debug Action Menu == | == Debug Action Menu == | ||
− | [[File:Debug actions menu.jpeg|500px|thumb|right|Debug Action Menu with | + | [[File:Debug actions menu.jpeg|500px|thumb|right|Debug Action Menu with [[Royalty DLC]] installed.]] |
− | There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match | + | There are many options in this menu, and several sub-menus. The search bar in the top right will highlight options matching the search criteria, but the spelling must exactly match the name of the option or part of it. |
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− | Commands | + | Commands prefaced with with '''"T:"''' seem to temporarily alter the mouse behavior to do execute the command on left click, with right click cancelling this behavior. |
− | Commands ending | + | Commands ending with an ellipsis '''"..."''' seem to tend to open a submenu, but not commands that do so have the ellipsis and not all commands that have an ellipsis do so. Its meaning is currently unclear. |
===Incidents=== | ===Incidents=== | ||
− | Creates [[events]] and [[raid]]s | + | Creates [[events]] and [[raid]]s |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style=width:13em | Action !! Effect | ! style=width:13em | Action !! Effect | ||
+ | |- | ||
+ | ! Do incident (Map) | ||
+ | | Creates an event (e.g. a [[disease]], [[heat wave]]/[[cold snap]], [[thrumbo]]s, [[Events#Ambrosia_sprout|ambrosia sprout]], random enemy raid or caravan visit, etc.). | ||
+ | |- | ||
+ | ! Do incident x10 (Map) | ||
+ | | Creates ten times the same kind of event, all at the same time (e.g. 10 [[mech cluster]]s). | ||
+ | |- | ||
+ | ! Do incident w/ point (Map) | ||
+ | | Creates an event with specified total hitpoints (e.g. infecting a choosen number of hitpoints of cultures with [[blight]], spawning a choosen total hitpoints of enemies or visitors, etc.). | ||
|- | |- | ||
! Do trade caravan arrival | ! Do trade caravan arrival | ||
− | | | + | | ? |
|- | |- | ||
! Execute raid with points | ! Execute raid with points | ||
− | | Creates a random faction raid with specified total | + | | Creates a random faction raid with specified total hitpoints. |
|- | |- | ||
! Execute raid with factions | ! Execute raid with factions | ||
− | | Creates a | + | | Creates a choosen faction raid with specified total hitpoints. |
|- | |- | ||
! Execute raid with specifics | ! Execute raid with specifics | ||
− | | Creates a raid where everything can be specified (faction, total | + | | Creates a raid where everything can be specified (faction, total hitpoints, arrival mode and location, etc.). |
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|} | |} | ||
====Incidents: World mode==== | ====Incidents: World mode==== | ||
− | |||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! style=width:13em | Action !! Effect | ! style=width:13em | Action !! Effect | ||
+ | |- | ||
+ | ! Do incident (Map)… | ||
+ | | ? | ||
+ | |- | ||
+ | ! Do incident x10 (Map)… | ||
+ | | ? | ||
+ | |- | ||
+ | ! Do incident w/ points (Map)… | ||
+ | | ? | ||
|- | |- | ||
! Do incident (World)… | ! Do incident (World)… | ||
− | | | + | | ? |
|- | |- | ||
! Do incident x10 (World)… | ! Do incident x10 (World)… | ||
− | | | + | | ? |
|- | |- | ||
! Do incident w/ points (World)… | ! Do incident w/ points (World)… | ||
− | | | + | | ? |
|} | |} | ||
=== Quests === | === Quests === | ||
− | Tools for adding [[quests]]. | + | Tools for adding [[quests]]. |
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! Generate quest | ! Generate quest | ||
− | | | + | | ? |
|- | |- | ||
! Generate quests x10 | ! Generate quests x10 | ||
− | | | + | | ? |
|- | |- | ||
! Generate quests x30 | ! Generate quests x30 | ||
− | | | + | | ? |
|- | |- | ||
− | ! Generate quest (1x for each | + | ! Generate quest (1x for each points) |
− | | | + | | ? |
|- | |- | ||
! QuestPart test | ! QuestPart test | ||
− | | | + | | ? |
|- | |- | ||
− | ! Log | + | ! Log genearted quest savedata |
− | | | + | | ? |
|} | |} | ||
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|- | |- | ||
! Atlas Rebuild | ! Atlas Rebuild | ||
− | | | + | | ? |
|- | |- | ||
! T: Spawn Relic{{IdeologyIcon}} | ! T: Spawn Relic{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Set Source Precept{{IdeologyIcon}} | ! T: Set Source Precept{{IdeologyIcon}} | ||
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|- | |- | ||
! Add Slave{{IdeologyIcon}} | ! Add Slave{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Hack 100%{{IdeologyIcon}} | ! T: Hack 100%{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Hack +10%{{IdeologyIcon}} | ! T: Hack +10%{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Darklight At Position{{IdeologyIcon}} | ! T: Darklight At Position{{IdeologyIcon}} | ||
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|- | |- | ||
! Max Development Points{{IdeologyIcon}} | ! Max Development Points{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
− | ! Add Development | + | ! Add Development Points{{IdeologyIcon}} |
− | | | + | | ? |
|- | |- | ||
! Clear Development Points{{IdeologyIcon}} | ! Clear Development Points{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Destroy All Plants | ! Destroy All Plants | ||
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| | | | ||
* All current [[trader|trade ships]] leave | * All current [[trader|trade ships]] leave | ||
− | * A random selection of 5 trade ships replace them | + | * A random selection of 5 trade ships replace them. This includes modded trade ships, if any. |
|- | |- | ||
! Add Trade Ship Of Kind | ! Add Trade Ship Of Kind | ||
− | | | + | | ? |
|- | |- | ||
− | ! Change [[weather]] | + | ! Change [[weather]]... |
| Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the [[weather]]. Using the same command twice will immediately change the weather | | Opens a sub menu where the chosen weather can be selected. Doing it once will gradually change the [[weather]]. Using the same command twice will immediately change the weather | ||
|- | |- | ||
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|- | |- | ||
! Play sound... | ! Play sound... | ||
− | | | + | | ? |
|- | |- | ||
! Add Prisoner | ! Add Prisoner | ||
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|- | |- | ||
! Adaption Progess10 Days | ! Adaption Progess10 Days | ||
− | | | + | | ? |
|- | |- | ||
! Unload Unused Assets | ! Unload Unused Assets | ||
− | | | + | | ? |
|- | |- | ||
! Name settlement | ! Name settlement | ||
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|- | |- | ||
! Next lesson | ! Next lesson | ||
− | | | + | | ? |
|- | |- | ||
! Regen All Map Mesh Sections | ! Regen All Map Mesh Sections | ||
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|- | |- | ||
! Force Ship Countdown | ! Force Ship Countdown | ||
− | | | + | | ? |
|- | |- | ||
! Force Start Ship | ! Force Start Ship | ||
− | | Forces the ship to | + | | Forces the ship required to escape the rimworld planet to take off. |
|- | |- | ||
! Flash Trade Drop Spot | ! Flash Trade Drop Spot | ||
− | | | + | | ? |
|- | |- | ||
! Kill Faction Leader | ! Kill Faction Leader | ||
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|- | |- | ||
! Kill Kidnapped Pawn | ! Kill Kidnapped Pawn | ||
− | | | + | | ? |
|- | |- | ||
! Kill World Pawn | ! Kill World Pawn | ||
− | | | + | | ? |
|- | |- | ||
! Set Faction Relations | ! Set Faction Relations | ||
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|- | |- | ||
! Add [[techprint]] to project {{RoyaltyIcon}} | ! Add [[techprint]] to project {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Apply [[techprint]] on project {{RoyaltyIcon}} | ! Apply [[techprint]] on project {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Kill Random Lent Colonist | ! Kill Random Lent Colonist | ||
− | | | + | | ? |
|- | |- | ||
! Destroy All Hats | ! Destroy All Hats | ||
− | | | + | | ? |
|- | |- | ||
! Pawn Kind Apparel Check | ! Pawn Kind Apparel Check | ||
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|- | |- | ||
! T: Glow At Position | ! T: Glow At Position | ||
− | | | + | | ? |
|- | |- | ||
! T: HSV At Position | ! T: HSV At Position | ||
− | | | + | | ? |
|- | |- | ||
! Fill Map With Trees | ! Fill Map With Trees | ||
− | | | + | | ? |
|- | |- | ||
! Flash Blocked Landing Cells | ! Flash Blocked Landing Cells | ||
− | | | + | | ? |
|- | |- | ||
! Award 4 [[Titles|honor]] {{RoyaltyIcon}} | ! Award 4 [[Titles|honor]] {{RoyaltyIcon}} | ||
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|- | |- | ||
! T: Destroy | ! T: Destroy | ||
− | | Left click to destroy an object or pawn | + | | Left click to destroy an object or pawn, obliterating it from existence without leaving anything behind. |
|- | |- | ||
! T: Discard | ! T: Discard | ||
− | | | + | | ? |
|- | |- | ||
! T: Kill | ! T: Kill | ||
− | | Left click to destroy | + | | Left click to instantly kill or "destroy" a pawn or object, leaving behind corpses or resources. A second click removes same from map. |
|- | |- | ||
! T: 10 damage | ! T: 10 damage | ||
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| Left click to deal 5000 damage to an object or pawn. | | Left click to deal 5000 damage to an object or pawn. | ||
|- | |- | ||
− | ! Rotate | + | ! Rotate Clockwise |
− | | | + | | ? |
+ | |- | ||
+ | ! Rotate Counter Clockwise | ||
+ | | ? | ||
|- | |- | ||
− | ! T: Clear area | + | ! T: Clear area 21x21 |
− | | | + | | Left click to destroy all objects in a 21 by 21 area, excluding flooring. |
|- | |- | ||
− | ! T: Make Rock | + | ! T: Make Rock 11x11 |
− | | | + | | Left click to spawn an 11 by 11 solid block of rock. |
|- | |- | ||
! T: Explosion ([[Damage Types|bomb]]) | ! T: Explosion ([[Damage Types|bomb]]) | ||
− | | | + | | Left click to create explosions. The explosions have a radius of ? tiles and do 50 damage. Right click to cancel |
+ | |- | ||
+ | ! T: Explosion (flame) | ||
+ | | Left click to create flame explosions. The explosions have a radius of ? tiles and do 10 damage, as well as setting objects on fire. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion (stun) | ||
+ | | Left click to create stunning explosions. The explosions have a radius of ? tiles and stun for ? seconds. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion ([[EMP]]) | ||
+ | | Left click to create exposions of [[EMP]]. The explosions have a radius of ? tiles and do ? damage. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion (extinguisher) | ||
+ | | Left click to create explosions of firefoam similar to a [[firefoam popper]]. The foam has a radius of ? tiles and create [[Firefoam]] on the ground. Right click to cancel | ||
+ | |- | ||
+ | ! T: Explosion ([[smoke]]) | ||
+ | | Left click to create clouds of [[Smoke]]. The clouds have a radius of ? tiles and last ? seconds. Right click to cancel | ||
+ | |- | ||
+ | ! T: Lightning Strike | ||
+ | | Left click to create [[Lightning]] strikes. The strikes have a radius of 1.9 tiles and do 10 damage. Right click to cancel | ||
|- | |- | ||
! T: Add Snow | ! T: Add Snow | ||
− | | | + | | ? |
|- | |- | ||
! T: Remove Snow | ! T: Remove Snow | ||
− | | | + | | ? |
|- | |- | ||
! T: Clear All Snow | ! T: Clear All Snow | ||
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|- | |- | ||
! T: Push heat (10) | ! T: Push heat (10) | ||
− | | | + | | ? |
|- | |- | ||
! T: Push heat (1000) | ! T: Push heat (1000) | ||
− | | | + | | ? |
|- | |- | ||
! T: Push heat (-1000) | ! T: Push heat (-1000) | ||
− | | | + | | ? |
|- | |- | ||
! T: Finish Plant Growth | ! T: Finish Plant Growth | ||
− | | | + | | ? |
|- | |- | ||
! T: Grow1 Day | ! T: Grow1 Day | ||
− | | | + | | ? |
|- | |- | ||
! T: Grow To Maturity | ! T: Grow To Maturity | ||
− | | Grows a single plant to full maturity | + | | Grows a single plant to full maturity. |
|- | |- | ||
! T: Regen Section | ! T: Regen Section | ||
− | | | + | | ? |
|- | |- | ||
! T: Set Color{{IdeologyIcon}} | ! T: Set Color{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Randomize Color{{IdeologyIcon}} | ! T: Randomize Color{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Rot1 day | ! T: Rot1 day | ||
− | | | + | | ? |
|- | |- | ||
! T: Force sleep | ! T: Force sleep | ||
− | | | + | | ? |
|- | |- | ||
! T: Fuel -20% | ! T: Fuel -20% | ||
− | | | + | | ? |
|- | |- | ||
! T: Break down... | ! T: Break down... | ||
− | | | + | | ? |
|- | |- | ||
! T: Use Scatterer | ! T: Use Scatterer | ||
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| ? | | ? | ||
|- | |- | ||
− | ! T: | + | ! T: Make Roof |
− | | | + | | Creates a 3x3 square of constructed roof under the cursor. |
+ | |- | ||
+ | ! T: Delete Roof | ||
+ | | Deletes a 3x3 square of roof under the cursor, including overhead mountain. | ||
|- | |- | ||
! T: Test Flood Unfog | ! T: Test Flood Unfog | ||
Line 457: | Line 457: | ||
|- | |- | ||
! T: Check Reachability | ! T: Check Reachability | ||
− | | | + | | ? |
|- | |- | ||
! T: Flash TryFindRandomPawnExitCell | ! T: Flash TryFindRandomPawnExitCell | ||
− | | | + | | ? |
|- | |- | ||
! T: RandomSpotJustOutsideColony | ! T: RandomSpotJustOutsideColony | ||
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|- | |- | ||
! Clear All Fog | ! Clear All Fog | ||
− | | | + | | ? |
|- | |- | ||
! T: Change Thing Style | ! T: Change Thing Style | ||
− | | | + | | ? |
|- | |- | ||
! T: Force sleep then assault colony | ! T: Force sleep then assault colony | ||
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|- | |- | ||
! Set Ideo{{IdeologyIcon}} | ! Set Ideo{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! Convert To Ideo{{IdeologyIcon}} | ! Convert To Ideo{{IdeologyIcon}} | ||
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|- | |- | ||
! T: Change style | ! T: Change style | ||
− | | | + | | ? |
|- | |- | ||
! T: Request style change | ! T: Request style change | ||
− | | | + | | ? |
|- | |- | ||
! T: Make Faction leader | ! T: Make Faction leader | ||
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|- | |- | ||
! T: +20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ! T: +20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: -20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ! T: -20 [[Psycasts#Neural Heat|neural heat]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: List Melee Verbs | ! T: List Melee Verbs | ||
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|- | |- | ||
! T: [[Psycasts#Psyfocus|Psyfocus]] +20% {{RoyaltyIcon}} | ! T: [[Psycasts#Psyfocus|Psyfocus]] +20% {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: [[Psycasts#Psyfocus|Psyfocus]] -20% {{RoyaltyIcon}} | ! T: [[Psycasts#Psyfocus|Psyfocus]] -20% {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Food -20% | ! T: Food -20% | ||
− | | Make the pawn's [[Needs|hunger]] meter 20% lower. | + | | Make the pawn's [[Needs|hunger]] meter 20% lower. |
|- | |- | ||
! T: Rest -20% | ! T: Rest -20% | ||
− | | Make the pawn's [[Needs|rest]] meter 20% lower. | + | | Make the pawn's [[Needs|rest]] meter 20% lower. |
|- | |- | ||
! T: Joy -20% | ! T: Joy -20% | ||
− | | Make the pawn's [[Needs|joy]] meter 20% lower. | + | | Make the pawn's [[Needs|joy]] meter 20% lower. |
|- | |- | ||
! T: Chemical -20% | ! T: Chemical -20% | ||
− | | Make the pawn's [[Needs|chemical]] meter 20% lower. Requires "Chemical fascination" or "Chemical interest" [[Traits|trait]] | + | | Make the pawn's [[Needs|chemical]] meter 20% lower. Requires "Chemical fascination" or "Chemical interest" [[Traits|trait]] |
|- | |- | ||
! T: Indoors -20% | ! T: Indoors -20% | ||
− | | Make the pawn's [[Needs|indoors]] meter 20% lower. Requires "Undergrounder" [[Traits|trait]]. | + | | Make the pawn's [[Needs|indoors]] meter 20% lower. Requires "Undergrounder" [[Traits|trait]]. |
|- | |- | ||
! T: Needs misc -20% | ! T: Needs misc -20% | ||
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|- | |- | ||
! Give ability... | ! Give ability... | ||
− | | | + | | ? |
|- | |- | ||
! Give Psylink... {{RoyaltyIcon}} | ! Give Psylink... {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Remove neural heat {{RoyaltyIcon}} | ! T: Remove neural heat {{RoyaltyIcon}} | ||
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|- | |- | ||
! T: Give good thought... | ! T: Give good thought... | ||
− | | Give a temporary +10 [[Mood|mood boost]] to a pawn. | + | | Give a temporary +10 [[Mood|mood boost]] to a pawn. |
|- | |- | ||
! T: Give bad thought... | ! T: Give bad thought... | ||
− | | Give a temporary -10 [[Mood|mood debuff]] to a pawn. | + | | Give a temporary -10 [[Mood|mood debuff]] to a pawn. |
|- | |- | ||
! T: Clear Bound Unfinished Things | ! T: Clear Bound Unfinished Things | ||
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|- | |- | ||
! T: Enslave{{IdeologyIcon}} | ! T: Enslave{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Damage Apparel | ! T: Damage Apparel | ||
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|- | |- | ||
! T: Start Marriage Ceremony | ! T: Start Marriage Ceremony | ||
− | | | + | | ? |
|- | |- | ||
! T: Force Interaction | ! T: Force Interaction | ||
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| ? | | ? | ||
|- | |- | ||
− | ! T: | + | ! T: Make1 Year Older |
| Force a pawn to age one year without developing age-related [[Ailments|ailments]] | | Force a pawn to age one year without developing age-related [[Ailments|ailments]] | ||
|- | |- | ||
− | ! T: | + | ! T: Make1 Year Older |
| Force a pawn to age one day without developing age-related [[Ailments|ailments]] | | Force a pawn to age one day without developing age-related [[Ailments|ailments]] | ||
|- | |- | ||
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|- | |- | ||
! T: Kidnap colonist | ! T: Kidnap colonist | ||
− | | | + | | ? |
|- | |- | ||
! T: Face cell (selected)... | ! T: Face cell (selected)... | ||
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|- | |- | ||
! T: Set ideo role...{{IdeologyIcon}} | ! T: Set ideo role...{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Make guilty | ! T: Make guilty | ||
− | | | + | | ? |
|- | |- | ||
! T: Force age reversal demand now{{IdeologyIcon}} | ! T: Force age reversal demand now{{IdeologyIcon}} | ||
Line 852: | Line 852: | ||
|- | |- | ||
! Try place near stack of 25... | ! Try place near stack of 25... | ||
− | | Place 25 items at or near where you indicate (items with a maximum | + | | Place 25 items at or near where you indicate (items with a maximum pile number less than 25 aren't shown) |
|- | |- | ||
! Try place near stack of 75... | ! Try place near stack of 75... | ||
− | | Place 75 items at or near where you indicate (items with a maximum | + | | Place 75 items at or near where you indicate (items with a maximum pile number less than 75 aren't shown) |
|- | |- | ||
! Try place direct thing... | ! Try place direct thing... | ||
Line 879: | Line 879: | ||
|- | |- | ||
! Spawn [[Mechanoid cluster|Mech Cluster]] {{RoyaltyIcon}} | ! Spawn [[Mechanoid cluster|Mech Cluster]] {{RoyaltyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
! T: Make [[filth]] x100 | ! T: Make [[filth]] x100 | ||
Line 900: | Line 900: | ||
|- | |- | ||
! Spawn relic{{IdeologyIcon}} | ! Spawn relic{{IdeologyIcon}} | ||
− | | | + | | ? |
|- | |- | ||
|} | |} | ||
Line 910: | Line 910: | ||
|- | |- | ||
! T: Spawn Random Caravan | ! T: Spawn Random Caravan | ||
− | | | + | | ? |
|- | |- | ||
! T: Spawn Random Faction Base | ! T: Spawn Random Faction Base | ||
Line 1,011: | Line 1,011: | ||
=== Autotests === | === Autotests === | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |- | ||
! Action !! Effect | ! Action !! Effect | ||
|- | |- | ||
! Make Colony (full) | ! Make Colony (full) | ||
− | | | + | | ? |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! Make colony (animals) | ! Make colony (animals) | ||
− | | For each animal, creates the animal, their | + | | For each animal, creates the animal, their dessicated corpse, and one meat and leather. |
|- | |- | ||
! Make colony (ancient junk){{IdeologyIcon}} | ! Make colony (ancient junk){{IdeologyIcon}} | ||
Line 1,378: | Line 1,375: | ||
|- | |- | ||
! Run World Pawn Gc | ! Run World Pawn Gc | ||
− | | | + | | ? |
|- | |- | ||
! Run World Pawn Mothball | ! Run World Pawn Mothball | ||
Line 1,387: | Line 1,384: | ||
|- | |- | ||
! World Pawn Gc Breakdown | ! World Pawn Gc Breakdown | ||
− | | | + | | ? |
|- | |- | ||
! World Pawn List | ! World Pawn List | ||
− | | | + | | ? |
|- | |- | ||
! World Pawn Mothball Info | ! World Pawn Mothball Info |