Editing Constructoid
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Dead, friendly {{lc:{{PAGENAME}}}}s can also be resurrected at the {{lc:{{P|Production Facility 1}}}} using the "''Resurrect light mechanoid''" bill. This requires the corpse of the friendly {{PAGENAME}}, {{Icon Small|Steel||25}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate. | Dead, friendly {{lc:{{PAGENAME}}}}s can also be resurrected at the {{lc:{{P|Production Facility 1}}}} using the "''Resurrect light mechanoid''" bill. This requires the corpse of the friendly {{PAGENAME}}, {{Icon Small|Steel||25}} [[steel]], and 1 [[gestation cycle]] taking {{ticks|1800}} to initiate. | ||
− | == Summary == | + | == Summary == |
+ | {{Stub|section=1|reason=Shred yield?}} | ||
{{Mechanoid Summary}} | {{Mechanoid Summary}} | ||
− | Dead constructoids may be shredded at the [[machining table]] or [[crafting spot]] for | + | Dead constructoids may be shredded at the [[machining table]] or [[crafting spot]] for ????. However, these values are affected by [[Mechanoid Shredding Efficiency|mechanoid shredding efficiency]], as well as missing parts on the constructoid. |
=== Combat === | === Combat === |