Editing Console version/1.11
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== Fixes == | == Fixes == | ||
=== UI === | === UI === | ||
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− | + | Fixed: The UI box at the bottom left of the screen for different eggs selected has uniform length | |
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− | + | Fixed: Assign food tab filter logic updated to work as expected | |
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− | + | Fixed: Selected pawn showing "null" north button when having no gizmo options | |
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− | + | Fixed: Now close architect menu on focus change | |
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− | + | Fixed: Correctly provide the "interact" option when hovering over a drafted pawn that is carrying drug items | |
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− | + | Fixed: No longer showing placeholder text on empty alert screen | |
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− | + | Fixed: Entropy limiter icon now changes according to the setting | |
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− | + | Fixed: Factions menu details opens correctly on PlayStation | |
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− | + | Fixed: Filter control text updates correctly on tab change | |
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− | + | Fixed: Animal icon now scales correctly when animals screen updates | |
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− | + | Fixed: Bill details button prompts and HUD is now visible in the Stockpile screen | |
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− | + | Fixed: Colony name overlaying tile information box in World Map | |
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+ | Fixed: Default colour is set on some quest rewards (Honor/Good Will/Body parts) | ||
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+ | Fixed: Filters showing when invalid for current menu | ||
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+ | Fixed: Categories shown in the Food tab of the Assign menu | ||
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+ | Fixed: Input binding fix for Research screen and Architect menu, when paused | ||
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+ | Fixed: The "None" Overlay Option was incorrectly labelled "Overlay Name" | ||
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+ | Fixed: Equippable items in Gear tab of Caravan menu was missing cursor on first open | ||
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+ | Fixed: If the caravan is ambushed with the Caravan Details screen open, the Caravan Details screen does not work correctly | ||
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+ | Fixed: Inventory now updates after forced food consuming | ||
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+ | Fixed: A "switching prisoners" button prompt issue now fixed for dead prisoners - when the colony has 3 or more than 3 prisoners | ||
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+ | Removed: Change Tab button from History menu, now we only have one section in that menu | ||
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+ | Removed: "The quest description goes here" text when accessing the Alerts tab before it is populated | ||
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+ | Removed: “Select starting site” button when on multiple camps selected | ||
=== Gameplay === | === Gameplay === |