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| name = Carrier | | name = Carrier | ||
| image = Carrier.png | | image = Carrier.png | ||
− | | description = A dryad caste specialized in carrying items. Under human influence, it can help haul things where they need to go | + | | description = A dryad caste specialized in carrying items. Under human influence, it can help haul things where they need to go. |
− | | type = | + | | type = Animals |
− | | type2 = | + | | type2 = Dryads |
− | | movespeed = 2. | + | | bodysize = 0.67 |
− | | | + | | healthscale = 0.80 |
− | | | + | | hungerrate = 0.00 |
− | | | + | | movespeed = 2.40 |
− | | | + | | attack1dmg = 9 |
− | | | + | | attack1type = bite |
− | | | + | | attack1part = teeth |
− | | | + | | attack1cool = 2 |
+ | | attack2dmg = 8 | ||
+ | | attack2type = scratch | ||
+ | | attack2part = frontpaw | ||
+ | | attack2cool = 2 | ||
+ | | manhunter = .25 | ||
+ | | manhuntertame = 0 | ||
| diet = none | | diet = none | ||
+ | | trainable = hauling only | ||
| wildness = 0 | | wildness = 0 | ||
− | | | + | | gestation = |
− | | | + | | lifespan = 80 |
− | | | + | | maturityage = |
+ | | armorblunt = | ||
+ | | armorsharp = | ||
+ | | marketvalue = 1 | ||
| meatname = immature dryad meat | | meatname = immature dryad meat | ||
− | | | + | | leathername = |
− | | | + | | leatheryield = |
− | | | + | | massadult = |
− | | | + | | min comfortable temperature = -50 |
− | | | + | | max comfortable temperature = 50 |
− | | | + | | page verified for version = 1.3.3066 |
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}} | }} | ||
'''Carriers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. These chunky helpers will haul things where they need to go. | '''Carriers''' are a caste of [[Dryads]], a type of [[animal]] added by the [[Ideology DLC]]. These chunky helpers will haul things where they need to go. | ||
+ | ==Note== | ||
+ | While their trainability is advanced, they cannot be taught any skills other than hauling, and thus will not follow their master into battle. | ||
− | + | Unlike other animals with the hauling training, these dryads will constantly haul as long as there's hauling to do, rather than at random intervals. They can carry 50 units of any item (carrying capacity), and are rather slow, moving about half as fast as a human. Overall better than a human at hauling, because 4 of them will haul all day long for however much work it is to prune the tree. | |
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− | + | ==Training== | |
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− | == Training == | ||
{{TrainingTable}} | {{TrainingTable}} | ||
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== Health == | == Health == | ||
{{Animal Health Table}} | {{Animal Health Table}} | ||
− | == Version history == | + | ==Version history== |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
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{{nav|animal}} | {{nav|animal}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Dryad]] | [[Category:Dryad]] |