Editing Boomrat
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− | {{ | + | <onlyinclude> |
− | | name = Boomrat | + | {{infobox main/<translate><!--T:8--> |
− | | image = Boomrat | + | en</translate>|animal| |
− | | | + | |name = <translate><!--T:9--> |
− | + | Boomrat</translate> | |
− | | | + | |image = Animal Boomrat side.png|<translate><!--T:10--> |
− | + | Boomrat</translate> | |
− | + | |info = <translate><!--T:11--> | |
− | + | ″Makes kaboom, if killed..″</translate> | |
− | + | |type = Animals{{!}}<translate><!--T:12--> | |
− | + | Animals</translate> | |
− | + | |type2 = Wild{{!}}<translate><!--T:13--> | |
− | + | Wild</translate> | |
− | + | |placeable = | |
− | + | |hp = 50}}</onlyinclude><translate><!--T:14--> | |
− | + | '''Boomrat:''' A bioengineered rat that develops an incendiary chemical compound in its body which explodes upon its death. Originally engineered as a weapon, these creatures are now common in the wild on some planets where wars took place long ago.</translate> | |
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− | }} | ||
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− | + | {{v|0.0.254b}} '''<translate><!--T:15--> | |
+ | Code Specifics:</translate>''' | ||
+ | baseMaxHealth = 50 | ||
+ | walkSpeed = 1.5 | ||
+ | meleeDamage = 5 | ||
+ | hungerThreshold = .8 | ||
+ | targetHitEase = .6 | ||
+ | thinkConfig = Herbivore | ||
+ | herdMentality = false | ||
+ | ecoSystemWeight = .2 | ||
+ | spawnWild = true | ||
− | + | {{TNT|nav animals}} | |
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