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|page verified for version = 1.3.3101 | |page verified for version = 1.3.3101 | ||
|name = Boomalope | |name = Boomalope | ||
− | |image = Boomalope | + | |image = Boomalope.png |
− | |description = Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies. It can be milked to produce chemfuel - very carefully. | + | |description = "Engineered for chemicals production, the boomalope grows a large sac of volatile chemicals on its back. Though it is weak and fragile for its size, other animals have learned to avoid it because of the huge explosion it produces when it dies. It can be milked to produce chemfuel - very carefully." |
− | |type = | + | |type = Animals |
− | | | + | |type2 = Wild |
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|bodysize = 2 | |bodysize = 2 | ||
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|healthscale = 0.65 | |healthscale = 0.65 | ||
|hungerrate = 0.535 | |hungerrate = 0.535 | ||
− | | | + | |movespeed = 3.4 |
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|attack1dmg = 7 | |attack1dmg = 7 | ||
− | |attack1type = | + | |attack1type = blunt |
+ | |attack1part = head | ||
|attack1cool = 2 | |attack1cool = 2 | ||
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|attack2dmg = 9 | |attack2dmg = 9 | ||
− | |attack2type = | + | |attack2type = blunt/poke |
+ | |attack2part = left hoof | ||
|attack2cool = 2 | |attack2cool = 2 | ||
− | |||
|attack3dmg = 9 | |attack3dmg = 9 | ||
− | |attack3type = | + | |attack3type = blunt/poke |
+ | |attack3part = right hoof | ||
|attack3cool = 2 | |attack3cool = 2 | ||
− | | | + | |attack4dmg = 10 |
− | | | + | |attack4type = bite |
− | | | + | |attack4part = teeth |
|attack4cool = 2 | |attack4cool = 2 | ||
− | | | + | |meatyield = 280 |
− | | | + | |leathername = plainleather |
− | | | + | |milk = 11 |
− | | | + | |milktime = 1 |
− | | | + | |milkname = Chemfuel |
− | | | + | |manhunter = 0.1 |
− | | | + | |manhuntertame = 0.1 |
− | | | + | |diet = herbivorous |
− | | | + | |trainable = none |
− | | | + | |wildness = 0.6 |
− | | | + | |is exotic species = true |
− | | | + | |gestation = 6.66 |
− | |livesin_aridshrubland = | + | |lifespan = 15 |
− | |livesin_desert = | + | |offspring = 1 |
− | |livesin_tropicalrainforest = | + | |roamMtb = 2 |
− | | | + | |maturityage = 0.3333 |
+ | |juvenileage = 0.2 | ||
+ | |marketvalue = 350 | ||
+ | |livesin_aridshrubland = true | ||
+ | |livesin_desert = true | ||
+ | |livesin_temperateforest = true | ||
+ | |livesin_tropicalrainforest = true | ||
+ | |massadult = 105 | ||
+ | |min comfortable temperature = -15 | ||
+ | |max comfortable temperature = 40 | ||
+ | |filth rate = 16 | ||
}} | }} | ||
− | '''Boomalopes''' | + | '''Boomalopes''' are [[herbivore]]s with a high hunger rate. They produce {{#show:{{PAGENAME}}|?Daily Milk Average#}} [[chemfuel]] per day, and explode on death. |
== Acquisition == | == Acquisition == | ||
− | Boomalopes can be found in | + | Boomalopes can be found in [[Biomes#Arid shrubland|Arid Shrubland]], [[Biomes#Desert|Desert]], [[Biomes#Temperate Forest|Temperate Forest]] and [[Biomes#Tropical Rainforest|Tropical Rainforest]]. They can either be tamed by a [[Menus#Handle|Handler]] or self-tame in a random [[events|event]]. |
Boomalopes can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Boomalopes purchased from traders will be already tamed. | Boomalopes can be bought and sold in other [[Trade#Faction base|faction bases]] and from [[Trade#Bulk goods trader 2|bulk goods traders]]. Boomalopes purchased from traders will be already tamed. | ||
== Summary == | == Summary == | ||
− | + | They produce {{icon small|chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} [[chemfuel]] per day when fed, but production decreases as [[saturation]] drops. Production drops to half when the animal is hungry, one third when urgently hungry and completely stopped when starving. | |
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− | + | On death, boomalopes explode, doing 10 [[Damage Types#Flame|Flame]] damage in a radius that depends on the age stage of the animal. Baby boomalopes explode in a 1.9 tile radius, juveniles in a 2.9 tile radius, and adults in a 4.9 tile radius. This explosion does not itself set fires nor provide [[Filth#Chemfuel puddle|chemfuel puddles]] to burn but the Flame damage might ignite surrounding objects and pawns. '''Note:''' This explosion will still occur if the boomalope is slaughtered or dies of natural causes. | |
− | On death, boomalopes explode, doing 10 [[Damage Types#Flame| | ||
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== Analysis == | == Analysis == | ||
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An adult boomalope consumes {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05}} [[hay]] per day. In 100% fertility soil, this would require {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05/{{#show:Haygrass|?Harvest Yield Per Day (100)}} round 1}} tiles of [[haygrass]] to grow. In order to produce the same {{icon small|Chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} chemfuel per day in a [[biofuel refinery]], {{#expr:{{#show:{{PAGENAME}}|?Daily Milk Average#}}/{{#show:Corn plant|?Harvest Yield Per Day (100)}}*70/35 round 1}} tiles of [[corn plant]] would be needed. | An adult boomalope consumes {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05}} [[hay]] per day. In 100% fertility soil, this would require {{#expr:{{#show:{{PAGENAME}}|?Real Hunger Rate}}/0.05/{{#show:Haygrass|?Harvest Yield Per Day (100)}} round 1}} tiles of [[haygrass]] to grow. In order to produce the same {{icon small|Chemfuel}} {{#show:{{PAGENAME}}|?Daily Milk Average#}} chemfuel per day in a [[biofuel refinery]], {{#expr:{{#show:{{PAGENAME}}|?Daily Milk Average#}}/{{#show:Corn plant|?Harvest Yield Per Day (100)}}*70/35 round 1}} tiles of [[corn plant]] would be needed. | ||
− | This advantage is further increased if the boomalope is allowed to graze instead of | + | This advantage is further increased if the boomalope is allowed to graze instead of requring pawn-grown crops. This can partially or totally negate the ongoing resource costs of boomalopes, which the refinery cannot replicate. |
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− | + | Lastly, milking at its base value requires {{ticks|400}} of work for {{icon small|Chemfuel}} {{P|Daily Milk Average#}} units of chemfuel, or {{ticks|{{#expr:400/{{P|Daily Milk Average#}} round 1}}}} of work per chemfuel, while the refinery requires {{ticks|2500}} for {{icon small|Chemfuel}} 35 units, or {{ticks|{{#expr:2500/35 round 1}}}} of work per chemfuel. Milking time is dependent on the [[animal gather speed]] of the pawn, while refining time is dependent on their [[general labor speed]]. Notably, both stats have the same factors except that of the [[Skills#Animals|Animals skill]] of animal gather speed - thus, milking is more work efficient than refining for any pawn with a Animals skill of 4 or above and has a much greater potential for further reduction at higher skill levels. | |
==Training== | ==Training== | ||
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{{Animal Health Table}} | {{Animal Health Table}} | ||
− | == | + | ==Tactics== |
− | = | + | {{Rewrite|reason=Can't train boomalopes anymore}} |
− | + | While relatively weak, when dying they cause a large fiery explosion, igniting nearby flammables. Killing them using ranged weapons is recommended, especially during rainfall to prevent fires from devastating the area. While it may be dangerous to handle them as tamed animals due to [[Mental break#Slaughterer|potential collateral damage]], they are extremely useful as sacrificial release animals against tribal raids. It is useful to have them contained to a small area of the colony to ensure that they do not cause any damage if they die. While boomalopes will sleep outside, one should also have separate [[animal sleeping spot]]s in a nearby safe area to avoid bringing an injured boomalope to your other tamed animals or inside your base. Killing a tamed boomalope will still explode, but they can be butchered afterward without issue. | |
− | + | Boomalopes spawn in areas with long and year-round growing periods. A herd of man hunting boomalopes can destroy a base, but they are susceptible to chain explosions. | |
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== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
− | * | + | * Beta 18 - gained the ability to produce chemfuel, at a rate of 20 fuel per 2 days. |
* Beta 19/1.0 - chemfuel production reduced by 40%, hunger rate 1.0 -> 1.3 | * Beta 19/1.0 - chemfuel production reduced by 40%, hunger rate 1.0 -> 1.3 | ||
− | * [[Version/1.3.3066|1.3.3066]] - Trainable Intelligence reduced from Intermediate to None. | + | * [[Version/1.3.3066|1.3.3066]] - Trainable Intelligence reduced from Intermediate to None. |
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{{nav|animal|wide}} | {{nav|animal|wide}} | ||
[[Category:Animals]] | [[Category:Animals]] | ||
[[Category:Wild animal]] | [[Category:Wild animal]] |