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{{Biotech}} | {{Biotech}} | ||
− | {{ | + | {{Stub|reason=Needs: Images. Heat and light radius verification. Mood testing with Sanguophages.}} |
{{infobox main|furniture| | {{infobox main|furniture| | ||
| name = Blood torch | | name = Blood torch | ||
− | + | | description = A specially-treated wooden torch that produces a red light over a large area. [[Sanguophages]] gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat | |
− | | description = A specially-treated wooden torch that produces a red light over a large area. Sanguophages gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat | ||
| type = Building | | type = Building | ||
| type2 = Furniture | | type2 = Furniture | ||
| placeable = true | | placeable = true | ||
| mass = 1 | | mass = 1 | ||
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| path cost = 24 | | path cost = 24 | ||
| passability = pass through only | | passability = pass through only | ||
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| destroyyield = nothing | | destroyyield = nothing | ||
| thingCategories = BuildingsMisc | | thingCategories = BuildingsMisc | ||
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}} | }} | ||
− | The '''blood torch''' is a piece of [[furniture]] that burns [[wood]] to light an area, while also generating a small amount of [[Temperature|heat]]. It also | + | The '''blood torch''' is a piece of [[furniture]] that burns [[wood]] to light an area, while also generating a small amount of [[Temperature|heat]]. It is also pleasing to [[Sanguophages]]. |
== Acquisition == | == Acquisition == | ||
− | Blood torches | + | Blood torches come from a quest in which you allow 2 or more Sanguophages hold a meeting at your colony. After which the torch is left behind. It can be uninstalled and moved if initial location is poor. |
== Summary == | == Summary == | ||
A blood torch outputs [[light]] in a 10 tile radius, with the nearest {{P|Light Radius}} tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{temperature|23}} at a rate of 3.5 heat per second.{{Check Tag|Exact mechanic unclear|Provides comparison with other heat sources but doesn't explain how much it actually heats}} | A blood torch outputs [[light]] in a 10 tile radius, with the nearest {{P|Light Radius}} tiles being above 50% light level and considered lit. It heats the room to a maximum [[temperature]] of {{temperature|23}} at a rate of 3.5 heat per second.{{Check Tag|Exact mechanic unclear|Provides comparison with other heat sources but doesn't explain how much it actually heats}} | ||
− | The blood torch consumes {{icon small|wood}} 1.5 [[wood]] per day as long as it is lit. If lit while unroofed under the [[rain]], it consumes an additional {{icon small|wood}} 0.0006 wood per {{ticks|1}}, or a total of {{icon small|wood}} {{#expr: 2+ (0.0006*60000)}} wood per day. It can hold up to {{icon small|wood}} 20 wood at a time, for a maximum run time of {{#expr:20/1.5 | + | The blood torch consumes {{icon small|wood}} 1.5 [[wood]] per day as long as it is lit. If lit while unroofed under the [[rain]], it consumes an additional {{icon small|wood}} 0.0006 wood per {{ticks|1}}, or a total of {{icon small|wood}} {{#expr: 2+ (0.0006*60000)}} wood per day. It can hold up to {{icon small|wood}} 20 wood at a time, for a maximum run time of {{#expr:20/1.5}} days, or {{#expr:24*20/(1.5+ (0.0006*60000)) round 2}} hours if in constant rain. It is constructed with a full fuel capacity. Fuel is delivered to the torch by a [[Work#Haul|haulers]] as long as refueling is enabled. |
It cannot be "turned off" or paused, only deconstructed, in which case ''no wood'' is recovered, regardless of any "fuel" remaining. | It cannot be "turned off" or paused, only deconstructed, in which case ''no wood'' is recovered, regardless of any "fuel" remaining. | ||
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It functions as a [[meditation focus]] for [[psycast]]ers with the Flame focus.{{RoyaltyIcon}} | It functions as a [[meditation focus]] for [[psycast]]ers with the Flame focus.{{RoyaltyIcon}} | ||
− | The blood torch provides a {{+|2}} ''Blood torch'' [[mood]] bonus to all pawns with the [[Genes#Bloodfeeder|Bloodfeeder]] gene inside its | + | The blood torch provides a {{+|2}} ''Blood torch'' [[mood]] bonus to all pawns with the [[Genes#Bloodfeeder|Bloodfeeder]] gene inside its radius.{{Check Tag|Radius|Is that its maximum radius or its lit radius?}}{{Check Tag|Stacks?|Verify that multiple torches don't stack}} |
− | == Analysis == | + | == Analysis == |
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− | == | + | == Styles == |
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− | == Version history == | + | ==Version history== |
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{{nav|furniture|wide}} | {{nav|furniture|wide}} | ||
[[Category:Furniture]] [[Category:Lamp]] | [[Category:Furniture]] [[Category:Lamp]] |