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{{Royalty}}
 
{{Royalty}}
{{Stub|reason=General}}
 
{{Image wanted|reason=Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].}}
 
 
{{Infobox main|psycast
 
{{Infobox main|psycast
 
| name = Berserk pulse
 
| name = Berserk pulse
| image = BerserkPulse.png
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| description =  
| type = Psycast
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| psylink level =
| description = Generate an overwhelming rush of undirected rage in everyone near the target point.
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| casting time =
| psylink level = 6
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| ability range =  
| casting time = 60
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| psyfocus cost =  
| ability range = 14.9
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| neural heat gain =  
| psyfocus cost = 0.06
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| effect radius =
| neural heat gain = 65
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| duration =
| effect radius = 2.9
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| duration multiplier =  
| duration = 10
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| goodwill impact =
| duration multiplier = Psychic Sensitivity
 
| goodwill impact = -75
 
 
}}
 
}}
 
'''Berserk pulse''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
 
'''Berserk pulse''' is a level {{P|Psylink Level}} [[psycast]] that drives pawns insane in its area of effect.  
  
 
== Acquisition ==
 
== Acquisition ==
{{Acquisition}}
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There are two ways to acquire {{P|Name}}:
 +
# A randomly selected level {{P|Psylink Level}} psycast is granted to the psycaster when they gain psylink level {{P|Psylink Level}}. {{P|Name}} is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
 +
# {{P|Name}} can also be acquired from a [[psytrainer]] naming it. See the [[psytrainer]] page for further details.
  
 
== Summary ==
 
== Summary ==
All creatures within the radius go berserk, attacking the nearest creature regardless of previous affiliation.
 
Duration scales with target's Psychic Sensitivity
 
 
−75 Faction Relations when used on allies.
 
  
 
== Analysis ==
 
== Analysis ==
{{Rewrite|section=1|reason=Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion}}
 
{{Image wanted|section=1|reason=Example of U-bend killbox maze}}
 
Berserk Pulse causes a dangerous increase in neural heat on all but the most well-equipped of psycasters, but is capable of defeating entire raids using only this psycast. Only the best psycasters can use this twice in a row, unless they have [[neural heat dump]] (or are willing to risk heat overflow).
 
 
Extremely powerful against tanky enemies, who can kill non-affected enemies for an extended period of time.
 
 
Works through walls! The target cell must be within line-of-sight (but can be cast on the wall itself), but the effect also applies to targets in range on the other side of the wall.  This can be used to great effect by funneling enemies into a U-shaped pathway around another (unconnected or blocked-by-door) hallway with your caster in it.  Berserk Pulse can be targeted at the end of the hallway your pawn is in and hit 13 cells in the U-shaped hallway surrounding it.  Since enemies do not have collision with each other until they enter combat, this can potentially catch a very large number of hostiles in the area.  Best use is alternating sandbags or stone chunks in that section of the U-shaped hallway to slow down the invading army specifically at that point, causing them to bunch up even more.
 
  
 
== Version history ==
 
== Version history ==
* [[Royalty DLC]] Release - Added.
 
* [[Version/1.1.2571|1.1.2571]] - Cost increased from 60 to 65, range reduced from 25 to 15, duration reduced from 60 to 15.
 
  
{{Nav|psycasts|wide}}
 
 
[[Category: Psycasts]]
 
[[Category: Psycasts]]

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