Editing Auto mortar

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If the mech cluster doesn't have a [[proximity activator]], then you may be able to roof over the auto mortar. You can use the cluster's own walls, or place a wall or column 6 tiles away from any mech or mech building - this is far enough to not trigger the cluster. The action of placing roof will not aggravate the mechs, either. Unless the wall is destroyed, you'll be safe from the auto mortar.
 
If the mech cluster doesn't have a [[proximity activator]], then you may be able to roof over the auto mortar. You can use the cluster's own walls, or place a wall or column 6 tiles away from any mech or mech building - this is far enough to not trigger the cluster. The action of placing roof will not aggravate the mechs, either. Unless the wall is destroyed, you'll be safe from the auto mortar.
 
== Version history ==
 
* ? - Added.{{Check Tag|Release?|Verify if present on initial release or added in a later update}}
 
* [[Version/1.2.2753|1.2.2753]] - Fix: Auto mortars are always active.
 
  
 
{{nav|mechanoid|wide}}
 
{{nav|mechanoid|wide}}
 
[[Category:Mechanoids]][[Category:Turret]]
 
[[Category:Mechanoids]][[Category:Turret]]

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