Editing Ambrosia
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Latest revision | Your text | ||
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| flammability = 1 | | flammability = 1 | ||
| rotatable = false | | rotatable = false | ||
− | | path cost = | + | | path cost = 15 |
<!-- Ingestion --> | <!-- Ingestion --> | ||
| nutrition = 0.2 | | nutrition = 0.2 | ||
| days to rot = 30 | | days to rot = 30 | ||
| joy offset = 0.5 | | joy offset = 0.5 | ||
− | | joy kind = | + | | joy kind = chemical |
| addictiveness = 0.01 | | addictiveness = 0.01 | ||
| max num to ingest at once = 1 | | max num to ingest at once = 1 | ||
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| defName = Ambrosia | | defName = Ambrosia | ||
| drug category = social | | drug category = social | ||
− | | preferability = | + | | preferability = DesperateOnly |
}} | }} | ||
− | '''Ambrosia''' is a raw [[social drug]] that moderately boosts mood and recreation at relatively low risk of | + | '''Ambrosia''' is a raw [[social drug]] that moderately boosts mood and recreation at relatively low risk of addiction. It can only be traded or harvested from [[ambrosia bush]]es that only spawn in [[Events#Ambrosia sprout|ambrosia sprout]] events, but cannot be grown by the player. Ambrosia does spoil if not refrigerated. Although it also provides {{P|Nutrition}} [[nutrition]] it is not a vegetarian food. |
== Acquisition == | == Acquisition == | ||
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A good way to harvest them is to draw a growing zone over them, but forbid sowing. Colonists will then automatically harvest the bushes when they are fully grown. | A good way to harvest them is to draw a growing zone over them, but forbid sowing. Colonists will then automatically harvest the bushes when they are fully grown. | ||
− | + | The event can only occur, and thus the bush can only be found, in the following [[biomes]]: | |
* [[Tropical rainforest]] | * [[Tropical rainforest]] | ||
* [[Tropical swamp]] | * [[Tropical swamp]] | ||
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* {{+|{{%|{{P|Joy Offset}} }} }} {{P|Joy Kind}} [[recreation]] | * {{+|{{%|{{P|Joy Offset}} }} }} {{P|Joy Kind}} [[recreation]] | ||
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* '''+{{%|{{#vardefineecho:highSeverity|0.5}} * 0.25}} to +{{%|{{#var:highSeverity}} }}''' Ambrosia high severity, depending on tolerance ''(see "Ambrosia high" below)'' | * '''+{{%|{{#vardefineecho:highSeverity|0.5}} * 0.25}} to +{{%|{{#var:highSeverity}} }}''' Ambrosia high severity, depending on tolerance ''(see "Ambrosia high" below)'' | ||
* {{++|{{%|{{#vardefineecho:toleranceSeverityOffset|0.032}} }} }} [[Drugs#Tolerance|Tolerance]] severity, divided by body size ''(see "Tolerance" below)'' | * {{++|{{%|{{#vardefineecho:toleranceSeverityOffset|0.032}} }} }} [[Drugs#Tolerance|Tolerance]] severity, divided by body size ''(see "Tolerance" below)'' | ||
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Each ambrosia consumed increases the tolerance of the pawn by the following formula: | Each ambrosia consumed increases the tolerance of the pawn by the following formula: | ||
− | <code>Increase in tolerance = {{%|{{#var:toleranceSeverityOffset}} }} / body size</code> | + | <code>Increase in tolerance = {{%|{{#var:toleranceSeverityOffset}} }} / body size^2</code> |
Thus smaller or not fully grown pawns gain more tolerance per drug use then bigger or fully grown ones. An adult [[human]] has a body size of {{Q|Human|Body Size}}. Tolerance decreases at a rate of {{%|{{#vardefineecho:toleranceSeverityPerDay|0.02}} }} per day. | Thus smaller or not fully grown pawns gain more tolerance per drug use then bigger or fully grown ones. An adult [[human]] has a body size of {{Q|Human|Body Size}}. Tolerance decreases at a rate of {{%|{{#vardefineecho:toleranceSeverityPerDay|0.02}} }} per day. | ||
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Ambrosia b.png|Stack of ambrosia | Ambrosia b.png|Stack of ambrosia | ||
</gallery> | </gallery> | ||
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{{Nav/drugs}} | {{Nav/drugs}} | ||
[[Category:Drug]] [[Category:Social Drug]] | [[Category:Drug]] [[Category:Social Drug]] |