Editing Ailments
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− | Can only be cured with [[luciferium]], a [[healer mech serum]] | + | Can only be cured with [[luciferium]], a [[healer mech serum]], or with the use of [[biosculpter pod]]'s bioregeneration cycle{{IdeologyIcon}}. |
A human pawn can first get frail at age 51. | A human pawn can first get frail at age 51. | ||
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The sterilization operation requires [[Medical]] skill of 3 and {{ticks|500}} of work. | The sterilization operation requires [[Medical]] skill of 3 and {{ticks|500}} of work. | ||
− | Humans with the "Sterilized" health trait can only be healed with a [[healer mech serum]]. Male humans can{{Check | + | Humans with the "Sterilized" health trait can only be healed with a [[healer mech serum]]. Male humans can{{Check tag|Will?|Is it all failures or just a chance?}} receive the sterilized ailment from a failed vasectomy.{{BiotechIcon}} It is currently unknown if there are other sources or if female humans can be affected. |
== Drug damage == | == Drug damage == | ||
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Trauma savant can be healed with a [[healer mech serum]] or the [[Creepjoiner#Unnatural_healing|Unnatural healing]]{{AnomalyIcon}} ability if no other medical condition is present. It can also be treated by killing the pawn, [[Skull|removing their skull]]{{IdeologyIcon}} then resurrecting thanks to a [[Resurrector mech serum]] or [[death refusal]]{{AnomalyIcon}}. | Trauma savant can be healed with a [[healer mech serum]] or the [[Creepjoiner#Unnatural_healing|Unnatural healing]]{{AnomalyIcon}} ability if no other medical condition is present. It can also be treated by killing the pawn, [[Skull|removing their skull]]{{IdeologyIcon}} then resurrecting thanks to a [[Resurrector mech serum]] or [[death refusal]]{{AnomalyIcon}}. | ||
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== General == | == General == | ||
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* Impaired [[manipulation]] (×90%) | * Impaired [[manipulation]] (×90%) | ||
* Reduced [[blood filtration]] (×95%) | * Reduced [[blood filtration]] (×95%) | ||
− | * | + | * Much slower [[Eating speed|eating]] (×50%) |
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| '''Food poisoning (major)''' || 4–20 hours from onset || | | '''Food poisoning (major)''' || 4–20 hours from onset || | ||
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* Impaired [[manipulation]] (×80%) | * Impaired [[manipulation]] (×80%) | ||
* Reduced [[blood filtration]] (×85%) | * Reduced [[blood filtration]] (×85%) | ||
− | * | + | * Slower [[Eating speed|eating]] (×30%) |
|- | |- | ||
| '''Food poisoning (recovering)''' || 20–24 hours from onset || | | '''Food poisoning (recovering)''' || 20–24 hours from onset || | ||
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* [[Neural heat dump]], lasting 1 day. | * [[Neural heat dump]], lasting 1 day. | ||
* [[Neuroquake]], lasting 5 days. | * [[Neuroquake]], lasting 5 days. | ||
− | * [[Word of | + | * [[Word of Serenity]], lasting 6 hours with duration scaling with [[psychic sensitivity]]. |
Note that despite only being caused by psycasts from the [[Royalty DLC]], the hediff itself is defined in Core. | Note that despite only being caused by psycasts from the [[Royalty DLC]], the hediff itself is defined in Core. | ||