Difference between revisions of "Electric inhibitor"

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(Created page with "{{Anomaly}} {{Spoiler}} {{rwbox |nocat=true |type=warning |text=Note: This page is made in preparation of the release of Version 1.5 to facilitate edits by new editors. It can...")
 
(accidentally submitted my last edit before I was done. In this edit, I was unsure what to do with the containment offset or paintable information)
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{{Anomaly}}
 
{{Anomaly}}
 
{{Spoiler}}
 
{{Spoiler}}
{{rwbox
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{{Stub|reason=General}}
|nocat=true
 
|type=warning
 
|text=Note: This page is made in preparation of the release of Version 1.5 to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate. Please verify all page information before removing this banner.}}
 
 
{{Infobox main<!-- Add infobox category here -->
 
{{Infobox main<!-- Add infobox category here -->
 
| set property = false <!-- Remove when anomaly goes live and content confirmed -->
 
 
 
| name = Electric inhibitor  
 
| name = Electric inhibitor  
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| image = ElectricInhibitor east.png
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| description = A device that emits a specially tuned electromagnetic field which numbs the neural activity of captured entities. As long as it is powered, it improves the containment strength of any holding platform that it is pointed at. The electric field does not affect humans or normal animals.
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| mass base = 20
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| hp = 100
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| flammability = 0.7
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<!-- Building -->
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| size = 1 * 2
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| minifiable = true
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| paintable = false
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| marketvalue = 133
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| cover = 0.9
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| terrain affordance = light
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| power = - 70
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| sell price factor = 0.7
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<!-- Creation -->
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| work to make = 100
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| work to uninstall = 4
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<!-- Miscellaneous -->
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| resource 1 = component
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| resource 2 = steel
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| resource 1 amount = 2
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| resource 2 amount = 25
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| skill 1 = construction
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| skill 1 level = 4
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<!-- Containment -->
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| containment offset = 10
 
}}
 
}}
  
 
INTRO TEXT
 
INTRO TEXT
  
== Acquistion ==
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== Acquisition ==
ACQUISTION TEXT
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Acquisition text
  
 
== Summary ==  
 
== Summary ==  
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== Analysis ==
 
== Analysis ==
 
ANALYSIS TEXT
 
ANALYSIS TEXT
 +
 +
== Version history ==
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* [[Anomaly DLC]] Release - Added.
  
 
CATEGORIES GO HERE
 
CATEGORIES GO HERE

Revision as of 16:54, 14 April 2024

Electric inhibitor

Electric inhibitor

A device that emits a specially tuned electromagnetic field which numbs the neural activity of captured entities. As long as it is powered, it improves the containment strength of any holding platform that it is pointed at. The electric field does not affect humans or normal animals.

Base Stats

Type
[[{{{type}}}]]
Market Value
133 Silver
Mass
20 kg
HP
100
Flammability
70%

Building

Size
1 × 2
Minifiable
True
Cover Effectiveness
75%
Terrain Affordance
Light
Power
- 70 W

Creation

Skill Required
Construction 4
Work To Make
100 ticks (1.67 secs)
Resources to make
Component 2 + Steel 25

INTRO TEXT

Acquisition

Acquisition text

Summary

SUMMARY TEXT

Analysis

ANALYSIS TEXT

Version history

CATEGORIES GO HERE