Disruptor flare pack

From RimWorld Wiki
Revision as of 22:05, 21 April 2024 by Faber (talk | contribs) (Added basic information to the summary and analysis tabs. Infobox update and more specific acquisition info still needed.)
Jump to navigation Jump to search

Disruptor flare pack

Disruptor flare pack

Base Stats

Type
[[{{{type}}}]]

INTRO TEXT

Acquisition

Disruptor flare packs can be crafted at the Bioferrite shaper.

Summary

The disruptor flare pack is a piece of equipment worn on the utility slot. A fully-loaded pack contains 6 flares. Chareges can be refueled at the cost of 5 bioferrite. Disruptor flares are used to reveal and stun hostile invisible entities, such as the sightstealer and revenant.

Analysis

Disruptor flare packs are primarily used for hunting, revealing, and destroying invisible entities. Flares will briefly stun entities, giving your colonists and opportunity to attack them and interrupting whatever action the entity was performing. Similar to an EMP grenade, entities will adapt to being stunned by flares.

Firefoam pop packs can also be used to reveal entities; if an entity is within the range of the firefoam pack when it is triggered, it will be covered by firefoam and become visible.

Version history