Editing Colony Building Guide
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 124: | Line 124: | ||
Currently, the first room we need to build is a storeroom, as items deteriorate if left outdoors or exposed. Place a stockpile zone covering most of the room except for the tiles adjacent to the doors as sometimes pawns may accidentally drop an item in the doorway, leaving it open and insecure. You can have multiple smaller stockpile zones set to allow specific different items to better organize them. Your storeroom should be built close to the workshop to minimize travel times for raw materials. | Currently, the first room we need to build is a storeroom, as items deteriorate if left outdoors or exposed. Place a stockpile zone covering most of the room except for the tiles adjacent to the doors as sometimes pawns may accidentally drop an item in the doorway, leaving it open and insecure. You can have multiple smaller stockpile zones set to allow specific different items to better organize them. Your storeroom should be built close to the workshop to minimize travel times for raw materials. | ||
− | Give special consideration toward explosive items such as [[chemfuel]] or [[mortar shell]]s as they may blow up and set ablaze your entire stock. Place them separate in a stone made compartment and far from the exterior of the base to | + | Give special consideration toward explosive items such as [[chemfuel]] or [[mortar shell]]s as they may set blow up and set ablaze your entire stock. Place them separate in a stone made compartment and far from the exterior of the base to prevents [[doomsday rocket launcher]]s from hitting the items as they can pierce through walls. Place a [[firefoam popper]] here to protect against fires igniting your munitions. |
In mid-game, you can add [[orbital trade beacon]]s to sell your stuff to trade ships. | In mid-game, you can add [[orbital trade beacon]]s to sell your stuff to trade ships. |