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=== Fueled generation === | === Fueled generation === | ||
− | {{main| | + | {{main|wood-fired generator]}} |
{{main|Chemfuel powered generator}} | {{main|Chemfuel powered generator}} | ||
− | You can build wood-fired generators which runs on wood, and | + | You can build wood-fired generators which runs on wood, and/or chemfuel powered generators which runs on [[chemfuel]], constantly providing 1000W of power. It is a good idea to have some of these as a backup power source, or even as your main source in biomes that are loaded with forests that will replenish themselves, such as in the tropics or temperate forests. |
If the biome provides enough wood, the ''wood-fired generator'' is an excellent choice for establishing a colony. The wood from about two trees will power the generator for three days, giving the colony uninterrupted power to run all important early-game facilities (freezer, lamps and some work tables). | If the biome provides enough wood, the ''wood-fired generator'' is an excellent choice for establishing a colony. The wood from about two trees will power the generator for three days, giving the colony uninterrupted power to run all important early-game facilities (freezer, lamps and some work tables). |