Difference between revisions of "Death pall"

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== Acquistion ==
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{{Anomaly}}
Deathpall can be triggered by performing the Void Acquisition ritual, or as a random entity spawn. Unlike Grey Pall, its arrival is signified by a red event box.
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{{Spoiler}}
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[[File:Deathpall.png|72px|right]]
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'''Death palls''' are an [[entity]] and [[weather]] event added by the [[Anomaly DLC]] that causes corpses exposed to it to be raised as [[shambler]]s.
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== Occurrence ==
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Death pall is an entity event that reanimates the dead. It can be triggered by performing the Void Provocation ritual, or as a random entity spawn. Unlike Grey Pall, its arrival is signified by a red event box.
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This event cannot fire before 15 days, and once fired, can only fire again after 30 days.{{Check Tag|Provoked?|Are these two limits only with natural spawns or does it also prevent it spawning with provokation}}
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== Summary ==
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Death pall will fall over the map tile for around 1-3 days, and resurrect any non-[[mechanoid]] [[corpse]]s which are not indoors and under a [[roof]] as [[Shambler]]s. This includes corpses that have already risen as Shamblers and have died from metabolic exhaustion. Corpses will not reanimate during a Death pall if they are burnt or otherwise destroyed.
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Death pall can reanimate any and all corpses, including desiccated corpses and corpses missing vital [[body part]]s or organs (such as the head, torso or [[heart]]).  Reanimated corpses will regenerate vital body parts, but non-vital body parts such as eyes/arms/etc will stay damaged/destroyed.
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== Analysis ==
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The only threat Death pall serves to your colony is the creation of shamblers, in the form of [[human]]oid and [[animal]] corpses. [[Megasloth]]s, [[Timber wolf|Timber wolves]], [[Thrumbo]]s and other dangerous animals can be bought back from the dead as aggressive shamblers if left outdoors. It is best to butcher or burn corpses which are laying around outdoors, in order to prevent any accidental shambler creation.
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An alternate tactic could be to leave corpses outside of your base, in order for them to rise during the Death pall and attack your enemies. However, this will leave your base surrounded by shamblers that will also be aggressive to you.
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A corpse simply being under a roof ''will not'' prevent it from reanimating during a death pall. To prevent reanimation, a corpse must be under a roof ''and'' inside a fully enclosed room. Corpses that are under a roof outdoors, or are not under a roof indoors will still reanimate. The room containing the corpse does not have to be entirely roofed - reanimation will not occur as long as it is enclosed and the corpse itself is under a roof tile.
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[[Category: Entities]]

Latest revision as of 04:41, 2 June 2024

Deathpall.png

Death palls are an entity and weather event added by the Anomaly DLC that causes corpses exposed to it to be raised as shamblers.

Occurrence[edit]

Death pall is an entity event that reanimates the dead. It can be triggered by performing the Void Provocation ritual, or as a random entity spawn. Unlike Grey Pall, its arrival is signified by a red event box.

This event cannot fire before 15 days, and once fired, can only fire again after 30 days.[Provoked?]

Summary[edit]

Death pall will fall over the map tile for around 1-3 days, and resurrect any non-mechanoid corpses which are not indoors and under a roof as Shamblers. This includes corpses that have already risen as Shamblers and have died from metabolic exhaustion. Corpses will not reanimate during a Death pall if they are burnt or otherwise destroyed.

Death pall can reanimate any and all corpses, including desiccated corpses and corpses missing vital body parts or organs (such as the head, torso or heart). Reanimated corpses will regenerate vital body parts, but non-vital body parts such as eyes/arms/etc will stay damaged/destroyed.

Analysis[edit]

The only threat Death pall serves to your colony is the creation of shamblers, in the form of humanoid and animal corpses. Megasloths, Timber wolves, Thrumbos and other dangerous animals can be bought back from the dead as aggressive shamblers if left outdoors. It is best to butcher or burn corpses which are laying around outdoors, in order to prevent any accidental shambler creation.

An alternate tactic could be to leave corpses outside of your base, in order for them to rise during the Death pall and attack your enemies. However, this will leave your base surrounded by shamblers that will also be aggressive to you.

A corpse simply being under a roof will not prevent it from reanimating during a death pall. To prevent reanimation, a corpse must be under a roof and inside a fully enclosed room. Corpses that are under a roof outdoors, or are not under a roof indoors will still reanimate. The room containing the corpse does not have to be entirely roofed - reanimation will not occur as long as it is enclosed and the corpse itself is under a roof tile.