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=== Torture and Inhumane Experiments ===
 
=== Torture and Inhumane Experiments ===
Torture can be performed using the [[mindscrew]], although you do have to pay Tynan{{RoyaltyIcon}} 20 bucks to do it. The mindscrew provides a +20% pain, able to incapacitate wimps permanently. Even if your guest leaves (although very unlikely), they will not be able to remove it. The mindscrew can be crafted with {{Q|Mindscrew|Required Resources}} after brain wiring has been [[research]]ed (requires 1 [[techprint]]). You could also make the pawn go hungry, and only feed them once they become incapacitated from malnutrition. Or, you could give them a [[nuclear stomach]], and laugh as your stinky prisoner (oops, did I say stinky prisoner? I meant "our valued guest!") starts to suffer from [[carcinoma]]. If you really want to go hardcore, you could wait until Randy blesses your colony with a toxic fallout, and have the prisoner bathe in the fallout 24/7. Occasionally, transfer to a "recovery room" to prevent them from dying, then put them back in the fallout after the toxic fallout severity falls to moderate. They will get dementia and carcinoma! Two for the price of one! Are you having trouble with prisoners escaping? Just install two peg legs on your prisoner (even if they have healthy legs) then remove the peg legs, now your "guests" have no legs, so your future organ donors can't escape!
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Torture can be performed using the [[mindscrew]], although you do have to pay Tynan{{RoyaltyIcon}} 20 bucks to do it. The mindscrew provides a +20% pain, able to incapacitate wimps permanently. Even if your guest leaves (although very unlikely), they will not be able to remove it. The mindscrew can be crafted with {{Q|Mindscrew|Required Resources}} after brain wiring has been [[research]]ed (requires 1 [[techprint]]). You could also make the pawn go hungry, and only feed them once they become incapacitated from malnutrition. Or, you could give them a [[nuclear stomach]], and laugh as your stinky prisoner (oops, did I say stinky prisoner? I meant "our valued guest!") starts to suffer from [[carcinoma]]. If you really want to go hardcore, you could wait until Randy blesses your colony with a toxic fallout, and have the prisoner bathe in the fallout 24/7. Occasionally, transfer to a "recovery room" to prevent them from dying, then put them back in the fallout after the toxic fallout severity falls to moderate. They will get dementia and carcinoma! Two for the price of one! Are you having trouble with prisoners escaping? Just install two peg legs on your prisoner (even if they have healthy legs) then remove the peg legs, now your "guests" have no legs due too having no legs, your future organ donors can't escape!
  
 
=== Slavery ===
 
=== Slavery ===

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