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{{Humour}}
 
{{Humour}}
  
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== Summary ==
 
== Summary ==
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Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Native trees are immune to blight, and may wander in as seed from the map edges. Some trees have grown accustomed to human contact and may decide to join your colony, using their natural talents to spawn in annoying places, like where you wanted to plant your devilstrand. Teak and Cecropia are native to Tropical biomes, Oak and Poplar are native to temperate biomes, Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert), and Birch and Pine are native to colder biomes (bar Ice Sheet). Cacti are unique in the respect that they won't give a flying hoot as to what ground they happen to grow on; as they have a fertility sensitivity of 0% and minimum fertility of 5%.
 
Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Native trees are immune to blight, and may wander in as seed from the map edges. Some trees have grown accustomed to human contact and may decide to join your colony, using their natural talents to spawn in annoying places, like where you wanted to plant your devilstrand. Teak and Cecropia are native to Tropical biomes, Oak and Poplar are native to temperate biomes, Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert), and Birch and Pine are native to colder biomes (bar Ice Sheet). Cacti are unique in the respect that they won't give a flying hoot as to what ground they happen to grow on; as they have a fertility sensitivity of 0% and minimum fertility of 5%.
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== Predators ==
 
== Predators ==
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Trees have four types of natural enemies, which fall into two categories. Their natural predator is the [[Thrumbo]] and the [[Alphabeaver]], and some biologists have classified "Fire" as a third type of natural enemy. The other type of enemy are [[colonist]]s, who hunts trees for their [[wood]]. It is unclear exactly what colonists use it for, but their range of usage reportedly varies from construction material, weaponry and rather sinisterly as food for a [[wood-fired generator]]. Humans are by far the biggest threat to trees, their unrelenting hunger for flooring and dining chairs has often been cited as the leading cause of deforestation. Some have had success in taming trees, going so far as to train them to grow in neat rows in intricately designated growing zones. For some bizarre reason; the Saguaro Cactus 'seed' is so elusive that the secrets to its growth have not been unveiled until late into Beta 19. <!-- as Tynan had to give up its secrets for as punishment for failing to release 1.0 -->
 
Trees have four types of natural enemies, which fall into two categories. Their natural predator is the [[Thrumbo]] and the [[Alphabeaver]], and some biologists have classified "Fire" as a third type of natural enemy. The other type of enemy are [[colonist]]s, who hunts trees for their [[wood]]. It is unclear exactly what colonists use it for, but their range of usage reportedly varies from construction material, weaponry and rather sinisterly as food for a [[wood-fired generator]]. Humans are by far the biggest threat to trees, their unrelenting hunger for flooring and dining chairs has often been cited as the leading cause of deforestation. Some have had success in taming trees, going so far as to train them to grow in neat rows in intricately designated growing zones. For some bizarre reason; the Saguaro Cactus 'seed' is so elusive that the secrets to its growth have not been unveiled until late into Beta 19. <!-- as Tynan had to give up its secrets for as punishment for failing to release 1.0 -->
  
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== Temperature ==
 
== Temperature ==
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If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some pansy trees will instantaneously shed  ''all'' of their leaves at -2°C, sturdier specimens will hold out until -10°C. This range differs from tree to individual tree. If the temperature remains at a comfortable level for at least a day, their leaves will magically reappear.
 
If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some pansy trees will instantaneously shed  ''all'' of their leaves at -2°C, sturdier specimens will hold out until -10°C. This range differs from tree to individual tree. If the temperature remains at a comfortable level for at least a day, their leaves will magically reappear.
  
 
== Trivia ==
 
== Trivia ==
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When a tree burns up, they leave a burned tree stump as a tombstone. These serve as a memorial for the trees' friends and family.
 
When a tree burns up, they leave a burned tree stump as a tombstone. These serve as a memorial for the trees' friends and family.
 
Humans have been observed desecrating trees under the guise of "tactical cover utilisation". Hiding behind a tree is less effective when you are Fat.
 
Humans have been observed desecrating trees under the guise of "tactical cover utilisation". Hiding behind a tree is less effective when you are Fat.
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Since [[Thrumbo]]s and [[Alphabeaver]]s can eat trees, they have a nutrition value just like food. Some biologists believe this may also be used when wood is converted to chemfuel.
 
Since [[Thrumbo]]s and [[Alphabeaver]]s can eat trees, they have a nutrition value just like food. Some biologists believe this may also be used when wood is converted to chemfuel.
  
=== Comparison table ===
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{{#set:Cover Effectiveness=0.25}}
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===Comparison table===
 
{| {{STDT| sortable c_14 text-center}}
 
{| {{STDT| sortable c_14 text-center}}
 
! Tree !! Grow Days !! Real Grow Days !! Harvest Yield !! Wood per Day*
 
! Tree !! Grow Days !! Real Grow Days !! Harvest Yield !! Wood per Day*

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