Editing Template:Apparel Table Row
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<includeonly> | <includeonly> | ||
− | ! | + | ! [[{{{?Name}}}]]{{#switch: {{{DLC}}} | Royalty (DLC) = {{RoyaltyIcon}} | Ideology (DLC) = {{IdeologyIcon}} | Royalty (DLC), Ideology (DLC) | Ideology (DLC), Royalty (DLC) = {{RoyaltyIcon}}{{IdeologyIcon}} }} |
− | + | | {{#if: {{{HP}}} | {{{HP}}} | – }} | |
− | + | | {{#if: {{{Blunt}}} | {{%|{{{Blunt}}} }} | – }} | |
− | + | | {{#if: {{{HeatA}}} | {{%|{{{HeatA}}} }} | – }} | |
− | | | + | | {{#if: {{{Sharp}}} | {{%|{{{Sharp}}} }} | – }} |
− | | | + | | {{#if: {{{Cold}}} | {{%|{{{Cold}}} }} | – }} |
− | + | | {{#if: {{{HeatI}}} | {{%|{{{HeatI}}} }} | – }} | |
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− | }} | ||
| {{#if: {{{Research}}} | [[Research#{{{Research}}}|{{{Research}}}]] | – }} | | {{#if: {{{Research}}} | [[Research#{{{Research}}}|{{{Research}}}]] | – }} | ||
| data-sort-value="{{formatnum:{{{Work}}}|R}}" | {{#if: {{{Work}}} | {{Ticks|{{{Work}}} }} | – }} | | data-sort-value="{{formatnum:{{{Work}}}|R}}" | {{#if: {{{Work}}} | {{Ticks|{{{Work}}} }} | – }} | ||
| data-sort-value="{{{R1a}}}" | {{#if: {{{R1}}} | {{Required Resources|{{{?Name}}}|simple=1}} | – }} | | data-sort-value="{{{R1a}}}" | {{#if: {{{R1}}} | {{Required Resources|{{{?Name}}}|simple=1}} | – }} | ||
| data-sort-value="{{#vardefineecho:value | {{#if: {{{Value}}} | {{formatnum:{{{Value}}}|R}} | {{#if: {{Market Value Calculator|{{{?Name}}}|wood}} | {{Market Value Calculator|{{{?Name}}}|wood}} }} }} }}" | {{#if: {{#var:value}} | {{Icon Small|Silver}} {{#var:value}} | – }} | | data-sort-value="{{#vardefineecho:value | {{#if: {{{Value}}} | {{formatnum:{{{Value}}}|R}} | {{#if: {{Market Value Calculator|{{{?Name}}}|wood}} | {{Market Value Calculator|{{{?Name}}}|wood}} }} }} }}" | {{#if: {{#var:value}} | {{Icon Small|Silver}} {{#var:value}} | – }} | ||
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− | </includeonly><noinclude>{{ | + | </includeonly> |
− | </noinclude> | + | |
+ | <noinclude> | ||
+ | {| {{STDT| sortable c_01 text-center}} | ||
+ | ! Name !! {{HP}} !! Armor - Blunt !! Armor - Heat !! Armor - Sharp !! Insulation - Cold !! Insulation - Heat !! Research requirement !! Work to Make !! Material Cost !! Base Market Value | ||
+ | |- | ||
+ | {{#ask: [[Type2::Clothing]] [[Layer::Headgear]] | mainlabel = Name | format = template | template = Headgear Table Row | named args = yes | link = none | ||
+ | | ?Name = ?Name | ||
+ | | ?From DLC = DLC | ||
+ | | ?Max Hit Points Base = HP | ||
+ | | ?Armor Factor - Blunt = Blunt | ||
+ | | ?Armor Factor - Heat = HeatA | ||
+ | | ?Armor Factor - Sharp = Sharp | ||
+ | | ?Insulation Factor - Cold = Cold | ||
+ | | ?Insulation Factor - Heat = HeatI | ||
+ | | ?Required Research = Research | ||
+ | | ?Work To Make = Work | ||
+ | | ?Resource 1 = R1 | ||
+ | | ?Resource 1 Amount = R1a | ||
+ | | ?Market Value Base = Value | ||
+ | }} | ||
+ | |}</noinclude> |