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=== Material analysis ===
 
=== Material analysis ===
You should make the shelves as cheap as possible - the material of a shelf is largely irrelevant. Material impacts beauty, HP, and flammability. Of these stats:
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You should make the shelves as cheap as possible - the quality and material of a shelf are largely irrelevant. Quality only impacts [[beauty]] and [[wealth]]. Material impacts beauty, HP, and flammability. Of these stats:
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* The beauty and wealth increases are minimal, unless impractical materials like [[gold]] are used. If colonists spend only a short time near the shelf, such as in warehouse storage areas, then both stats don't matter at all.  
 
* The beauty and wealth increases are minimal, unless impractical materials like [[gold]] are used. If colonists spend only a short time near the shelf, such as in warehouse storage areas, then both stats don't matter at all.  
 
* HP is redundant, as shelves should be very rarely under attack. In any case, shelves of cheap materials are cheap to replace.
 
* HP is redundant, as shelves should be very rarely under attack. In any case, shelves of cheap materials are cheap to replace.
* Flammability rarely matters, as a nonflammable shelf doesn't protect any items on it. If flammability is a concern, then [[stone]] is cheap, durable, and nonflammable.
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* Flammability rarely matters, as a nonflammable shelf doesn't protect any items on it. If flammability is a concern, then [[stone]] is cheap, durable, and non-flammable.
For the purposes of [[raid points#Wealth points|raid points]], wealth from buildings is halved. Therefore the impact of shelf material on raids is practically nonexistent, unless you're playing on a 500% threat scale [[difficulty]], or if you're using shelves made of [[gold]].
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Compared to 2 small shelves, the regular shelf takes 83% the work, but is a bigger loss if destroyed from a targeted [[tantrum]]. Either way, the differences are small - place mini shelves where they would fit, and regular shelves elsewhere.
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Because wealth increases [[raid points|raid strength]], high quality shelves can actually be undesirable. However, even a masterwork stone small shelf is only worth {{Icon Small|silver}} 40. And for the purposes of [[raid points#Wealth points|raid points]], wealth from buildings is halved. Therefore the impact of shelf quality on raids is practically nonexistent, unless you're playing on a 500% threat scale [[difficulty]], or if you're using shelves made of [[gold]].
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Compared to 2 small shelves, the regular shelf takes 83% the work, but is a bigger loss if destroyed from a targeted [[tantrum]]. Either way, the differences are small - place mini shelves where they would fit, and regular shelves elsewhere.  
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{{Building Stats Table}}
 
{{Building Stats Table}}
  
 
== Styles ==
 
== Styles ==
 
{{Ideology|section=true}}
 
{{Ideology|section=true}}
{{Image wanted|section =1|reason =images of different style}}
 
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
  
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* [[Version/1.4.3523|1.4.3523]] - Added.
 
* [[Version/1.4.3523|1.4.3523]] - Added.
 
* [[Version/1.4.3525|1.4.3525]] - Fix: Shelves cause non-haulable things in the same cell to not affect beauty.
 
* [[Version/1.4.3525|1.4.3525]] - Fix: Shelves cause non-haulable things in the same cell to not affect beauty.
* [[Version/1.5.4062|1.5.4062]] - Allow creating storage groups for single shelves by clicking the "rename" button on the inspect pane. Removed quality from the building.
 
  
 
{{Nav|furniture|wide}}
 
{{Nav|furniture|wide}}
 
[[Category:Furniture]]
 
[[Category:Furniture]]

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