Editing Modding Tutorials/RimWorld 1.5 Mod Updates

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== About.xml ==
 
== About.xml ==
* <s><modIconPath IgnoreIfNoMatchingField="True">UI/YourModIconpath</modIconPath> for icons on the save loading screen. Rendered as 32x32. Path points to the Textures folder.</s>
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* <modIconPath IgnoreIfNoMatchingField="True">UI/YourModIconpath</modIconPath> for icons on the save loading screen. Rendered as 32x32. Path points to the Textures folder.
* In the latest build you can now just put a ModIcon.png in your About folder without having to configure any XML. Still renders at 32x32, the vanilla puzzle icon is 64x64 but be aware that Unity image compression can make your icons very crunchy at this size. Avoiding too much detail and using either flat colors or very subtle gradients is recommended.
 
  
 
== DLC Dependency changes ==
 
== DLC Dependency changes ==

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