Editing Modding Tutorials/Plague Gun (1.1)

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</source>
 
</source>
 
#* This line is a Property, basically a method which doesn't take any arguments, and can generally speaking be treated as a variable. See [https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/properties this article] for more details.
 
#* This line is a Property, basically a method which doesn't take any arguments, and can generally speaking be treated as a variable. See [https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/properties this article] for more details.
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#* It also isn't ''strictly'' necessary, but do you really want to retype or copy-and-paste the right-hand side of that expression over and over?
 
# Now, let's start the actual core code of this mod. Let's begin by overriding the Impact method on the base Bullet class, like so: <source lang="csharp">
 
# Now, let's start the actual core code of this mod. Let's begin by overriding the Impact method on the base Bullet class, like so: <source lang="csharp">
 
protected override void Impact(Thing hitThing, bool blockedByShield = false)
 
protected override void Impact(Thing hitThing, bool blockedByShield = false)

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