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{{Stub}}
 
 
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{| align=center
 
{| align=center
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== Stuff ==
 
== Stuff ==
 
Materials are grouped in five [[Property:Stuff Category|stuff categories]]:
 
Materials are grouped in five [[Property:Stuff Category|stuff categories]]:
*'''[[Stony]]''' for all types of stone.
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*'''Stony''' for all types of [[stone]].
*'''[[Metallic]]''' for all metals.
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*'''Metallic''' for all [[metals]].
*'''[[Woody]]''' for wood.
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*'''Woody''' for [[wood]].
*'''[[Leathery]]''' for all leathers.
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*'''Leathery''' for all [[leathers]].
*'''[[Fabric]]''' for all fabrics.
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*'''Fabric''' for all [[fabric]]s.
  
 
So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material.
 
So called "stuffable" buildings and items ([[walls]], [[armchair]]s, [[longsword]]s, [[plate armor]] etc.) have [[Property:Stuff Tags|stuff tags]]. They determine from which stuff categories the building or item can be made of. The player can choose any material from these stuff categories to build or craft that building or item. The stats of the end product are then affected by the modifiers of the used material.
  
== Comparison table ==
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== Comparison Table ==
 
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item.
 
The following table shows all materials, their stuff category and all their modifiers. The empty cells give a good overview which materials can't be used for what kind of building or item.
  
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* Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.)
 
* Stone can't be used for [[apparel]]. (Note that even though jade has armor and insulation modifiers, it can't be used for any type of apparel.)
  
{{#ask: [[Stuff Category::+]]
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{{#ask: [[Category:Material]] [[Beauty Factor::+]]
  | named args = yes
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| ?Stuff Category
  | ?Stuff Category
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| ?Market Value Base = Market Value
  | ?Market Value Base = Market Value
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| ?Beauty Factor
  | ?Beauty Factor
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| ?Work To Make Factor
  | ?Beauty Offset
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| ?Work To Build Factor
  | ?Work To Make Factor
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| ?Max Hit Points Factor
  | ?Work To Build Factor
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| ?Flammability Factor
  | ?Work To Build Offset # ticks
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| ?Armor - Sharp Factor
  | ?Max Hit Points Factor
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| ?Armor - Blunt Factor
  | ?Flammability Factor
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| ?Armor - Heat Factor
  | ?Armor - Sharp Factor
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| ?Insulation - Cold Factor = Insulation - Cold (&deg;C)
  | ?Armor - Blunt Factor
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| ?Insulation - Heat Factor = Insulation - Heat (&deg;C)
  | ?Armor - Heat Factor
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| ?Melee Blunt Damage Factor
  | ?Insulation - Cold Factor = Insulation - Cold (&deg;C)
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| ?Melee Sharp Damage Factor
  | ?Insulation - Heat Factor = Insulation - Heat (&deg;C)
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| ?Melee Cooldown Factor
  | ?Melee Blunt Damage Factor
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| ?Door Opening Speed Factor
  | ?Melee Sharp Damage Factor
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| ?Rest Effectiveness Factor
  | ?Melee Cooldown Factor
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| limit = 100
  | ?Door Opening Speed Factor
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| link = subject
  | ?Rest Effectiveness Factor
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| mainlabel = Material
  | limit = 100
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| sort = Stuff Category, Name
  | link = subject
 
  | mainlabel = Name
 
  | sort = Stuff Category, Name
 
 
}}
 
}}
  
 
{{nav|materials|wide}}
 
{{nav|materials|wide}}
 
[[Category:Resources]]
 
[[Category:Resources]]

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