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* If a pawn's negative thoughts can't be countered - for example, a neurotic colonist whose spouse recently died - you can anesthetize them for a day. It won't make them feel better, but it's impossible to have a mental break if they are unconscious. | * If a pawn's negative thoughts can't be countered - for example, a neurotic colonist whose spouse recently died - you can anesthetize them for a day. It won't make them feel better, but it's impossible to have a mental break if they are unconscious. | ||
− | === Psychic foil | + | === [[Psychic foil helmet]]s === |
− | |||
A niche item that comes into good use here. It's best to equip these on those most affected by the psychic drone, or those already suffering from a low mood due to other things. However, it is terrible for blocking damage, so remember to switch back to regular helmets if needed. | A niche item that comes into good use here. It's best to equip these on those most affected by the psychic drone, or those already suffering from a low mood due to other things. However, it is terrible for blocking damage, so remember to switch back to regular helmets if needed. | ||