Editing Defense tactics

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=== Hit and run ===
 
=== Hit and run ===
Against slow or static targets you can employ this to weaken them. You will need several fast-moving long-ranged colonists, possibly with [[charge lance]]s or [[bolt-action rifle]]s. Have them move within range to fire, quickly exiting range once the enemy returns fire. Repeat until conditions are no longer safe to conduct this attack, such as enemies entering full aggression and charging.
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Against slow or static targets you can employ this to weaken them. You will need several fast-moving long-ranged colonists, possibly with [[sniper rifle]]s. Have them move within range to fire, quickly exiting range once the enemy returns fire. Repeat until conditions are no longer safe to conduct this attack, such as enemies entering full aggression and charging.
  
 
Effective against siege camps and preparing raiders for they tend to stay put at their location until they are aggravated into attacking.
 
Effective against siege camps and preparing raiders for they tend to stay put at their location until they are aggravated into attacking.

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