Editing Deadlife shell
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When fired from a mortar, deadlife shells explode in a radius of 4.1 tiles. The explosion raises nearby human and animal corpses as shamblers for 6 hours. Shamblers raised by player-fired deadlife shells are non-hostile towards the colony, but will attack enemies. | When fired from a mortar, deadlife shells explode in a radius of 4.1 tiles. The explosion raises nearby human and animal corpses as shamblers for 6 hours. Shamblers raised by player-fired deadlife shells are non-hostile towards the colony, but will attack enemies. | ||
− | They are also used in the construction of [[IED deadlife | + | They are also used in the construction of [[IED deadlife traps]]. |
== Analysis == | == Analysis == |