Editing Caravan

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 115: Line 115:
 
Colonists will ignore any needs during the formation, except food (once they're starving they'll take a break to eat if food is available). Should they feel exhausted during the process, they won't rest in their bedrooms but collapse near the caravan hitching spot.
 
Colonists will ignore any needs during the formation, except food (once they're starving they'll take a break to eat if food is available). Should they feel exhausted during the process, they won't rest in their bedrooms but collapse near the caravan hitching spot.
  
They will also override the 'Forbid' command, taking forbidden items. If there is less of an item than ordered (e.g. meals which other colonists ate during the process), members will take what they can and then carry on without stopping.
+
They will also override the 'Forbid' command, and take items that are already forbidden. If there is less of an item than ordered (e.g. meals which other colonists ate during the process), the caravan will take what they can and then carry on without caring about the difference.
  
A pawn can be temporarily interrupted by manually assigning them to do another task. They will resume caravan loading once the task is complete.
+
A pawn in the process of forming a caravan can be temporarily interrupted by manually assigning them a different priority; they will resume loading activity once the interim task is complete.
  
Any mental break of its members will pause the process until that member recovers. Downing or killing that member will interrupt the process, causing it to be cancelled.
+
Any mental break of its members will cause the process to be paused until that member recovers. Downing or killing that member will interrupt the process, causing it to be cancelled.
  
 
[[File:The caravan formation process will continue when everyone recovers from a mental break.png|500px|thumb|none|Ufff...]]
 
[[File:The caravan formation process will continue when everyone recovers from a mental break.png|500px|thumb|none|Ufff...]]
  
If the formation was successful, the character roster on top of the screen will split, showing those who stayed at home and those who left with the caravan by greying them on a different "box".
+
If the formation was successful, the character roster on top of the screen will split those who stayed at home and those who left with the caravan by greying them on a different "box".
  
 
[[File:Colonist roster of those at home and at caravan.png|500px]]
 
[[File:Colonist roster of those at home and at caravan.png|500px]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: